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I think I can favor incorporating basic 2d primitives such as these, using unicode box drawing, and optional fill(bool) argument, and some way to distinguish "liney" box-drawing characters vs. "blockey" block-drawing characters, or thin vs. thick
The text was updated successfully, but these errors were encountered:
I think I can favor incorporating basic 2d primitives such as these, using unicode box drawing, and optional
fill(bool)
argument, and some way to distinguish "liney" box-drawing characters vs. "blockey" block-drawing characters, or thin vs. thickThe text was updated successfully, but these errors were encountered: