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Fail build on macOS #122
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I don't own Apple's machines so the macOS build has never been tested or guaranteed to work. It would probably need some fine tuning. |
@juzzlin ok - thank you for answer. Is it any way to try fix this issue ? I got info if that is just missing OpenAL headers. I think is issue with this: AL/al.h file. |
The game builds fine on Mac M1:
Optionally can be built for Xcode (for debugging): |
Hi.
I try to build it on macOS but always have issue ith missing file AL/al.h. I install openal-soft via brew and never had any problems with openal with others github builds.
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