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downloads slow and not caching at all #31
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Update: I was able to peek into the lancache container and found this in the access logs. Nothing in error logs though:
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Update: Deleted the 2 GB of black ops from my system, reinstalled, nginx ramped up again, and the server was downloading 80 Mbps, but uploading 150-200 Mbps. Also, the file usage on root went from Any tips to check or prod steam to try to use HTTP? |
Update: I edited When it initially starts, the I also found that BLOPS 4 (Blizzard) only downloads at about 10-12 MB/s when it's caching it, which is okay, but on the bntjah/lancache I was able to consistently achieve 50-70 MB/s while caching (when it worked). It does appear to be a lancache thing as I'm able to stay at 10 MB/s with BLOPS 4 while CS:GO starts and hits 3-4 MB/s. Either way, while I'll keep this issue open to hopefully improve this sni issue and performance overall, it caches all data and pulls from the cache at 40-60 MB/s at the very least, which is a huge step up from before. Oh, also. I noticed that I wasn't able to start steamcache-dns because Ubuntu's I was recommended to make this Ubuntu 18.04 instance a docker image itself, but I am worried about using the dns on the docker image and redirecting the traffic to the image, as well as the fact that we would still need to setup the netplan yml to a static IP and what not. Edit: To clarify, I believe it actually was hitting 100% CPU on one thread. That explains why other processes were still at 5-15% while that was happening. VMWare reported only 25% usage: |
This is an issue with comcast mandating SSL, the new lancache.steamcontent.com domain should resolve this, see #85 |
Describe the issue you are having
I set the DNS on the gaming PC to our test server
10.1.0.135
. Downloading CS:GO, I see the network traffic go through the lancache. Initally, it was hitting 15-20 MB/s, but now after fiddling with a few things, it's down to 4-6 MB/s.Even though it's downloading through the lancache, the disk usage doesn't increase at all. Even after downloading the game completey and deleting from the gaming PC, it seems to re-download through the cache, but again, not actually cache.
How are you running the container(s)?
This is the bash script that I made and run as sudo:
DNS Configuration
In the script above, this is how it's executed.
Output of container(s)
Output of the script I execute.
Also, I am curious. Would deleting the old containers get rid of the data on the lancache?
I was doing that because even though the commands to start the servers are
docker restart
, it yells at me that the containers already exist.The text was updated successfully, but these errors were encountered: