monolithic server is sending bad chunks to Steam for games not in cache #88
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bug
Something isn't working
help wanted
Extra attention is needed
inactive
Issue appears to be inactive
Describe the issue you are having
Steam reports that chunks its getting from the monolithic server on my LAN (10.10.10.220) are bad:
How are you running the container(s)?
DNS Configuration
I'm running CoreDNS on 10.10.10.224, and have it configured to serve as the SOA for lancache.steamcontent.com, responding with
A
records forlancache.steamcontent.com
.Output of container(s)
Nothing from the container directly, but my error log shows:
2020/01/23 22:52:11 [error] 1340#1340: *49944 unexpected status code 200 in slice response while reading response header from upstream, client: 172.17.0.1, server: , request: "GET /depot/250821/chunk/d88cab2d478fec1464d4027c8396e71a18b38478 HTTP/1.1", subrequest: "/depot/250821/chunk/d88cab2d478fec1464d4027c8396e71a18b38478", upstream: "http://69.241.50.42:80/depot/250821/chunk/d88cab2d478fec1464d4027c8396e71a18b38478", host: "edge.steam-dns.top.comcast.net"
These appear to be the access log entries showing the cache misses:
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