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Hello! I appreciate this isn't really an issue, and I'm just kinda asking for tech support...
Do you have any hints/tips for working out if P2P is working? And how reliable it is? For example, I'm running the site license with proxying disabled (I have the monolithic cache running too) and when I download a game that another machine has installed, it's preferring the cache.
I can see some established connections over 27038 between all machines, but the traffic between them is negligible (about 2K/s) and looking at the packets themselves they look more like heartbeats than download traffic.
The text was updated successfully, but these errors were encountered:
I also could not find out how to get it working. There are 4 PCs in my network and a Steam SLS (Site License Server). Three of these PCs have the game already installed and the cache of the SLS is cleared. Installing the game on the PC that is missing the game results in downloading all files over the SLS proxy and not P2P from the other clients. 🤷♂️
jalada
changed the title
P2P not working?
P2P not working (for me!)
May 29, 2019
Hello! I appreciate this isn't really an issue, and I'm just kinda asking for tech support...
Do you have any hints/tips for working out if P2P is working? And how reliable it is? For example, I'm running the site license with proxying disabled (I have the monolithic cache running too) and when I download a game that another machine has installed, it's preferring the cache.
I can see some established connections over 27038 between all machines, but the traffic between them is negligible (about 2K/s) and looking at the packets themselves they look more like heartbeats than download traffic.
The text was updated successfully, but these errors were encountered: