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interrupt.c
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interrupt.c
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#include <signal.h>
#include "chess.h"
#include "data.h"
/* last modified 01/17/09 */
/*
*******************************************************************************
* *
* Interrupt() is used to read in a move when the operator types something *
* while a search is in progress (during pondering as one example.) This *
* routine reads in a command (move) and then makes two attempts to use this *
* input: (1) call Option() to see if the command can be executed; (2) try *
* InputMove() to see if this input is a legal move; If so, and we are *
* pondering see if it matches the move we are pondering. *
* *
*******************************************************************************
*/
void Interrupt(int ply) {
TREE *const tree = block[0];
int temp, i, left = 0, readstat, result, time_used, save_move_number;
/*
************************************************************
* *
* If trying to find a move to ponder, and the operator *
* types a command, exit a.s.a.p. *
* *
************************************************************
*/
if (puzzling)
abort_search = 2;
/*
************************************************************
* *
* First check to see if this is a command by calling *
* Option(). Option() will return a 0 if it didn't *
* recognize the command; otherwise it returns a 1 if the *
* command was executed, or a 2 if we need to abort the *
* search to execute the command. *
* *
************************************************************
*/
else
do {
readstat = Read(0, buffer);
if (readstat <= 0)
break;
nargs = ReadParse(buffer, args, " \t;");
if (nargs == 0) {
Print(32, "ok.\n");
break;
}
if (strcmp(args[0], ".")) {
save_move_number = move_number;
if (!game_wtm)
move_number--;
if (root_wtm)
Print(32, "Black(%d): %s\n", move_number, buffer);
else
Print(32, "White(%d): %s\n", move_number, buffer);
move_number = save_move_number;
}
/*
************************************************************
* *
* "." command displays status of current search (this is *
* part of winboard protocol.) *
* *
************************************************************
*/
if (!strcmp(args[0], ".")) {
if (xboard) {
end_time = ReadClock();
time_used = (end_time - start_time);
printf("stat01: %d ", time_used);
printf("%" PRIu64 " ", tree->nodes_searched);
printf("%d ", iteration);
for (i = 0; i < n_root_moves; i++)
if (!(root_moves[i].status & 8))
left++;
printf("%d %d\n", left, n_root_moves);
fflush(stdout);
break;
} else {
end_time = ReadClock();
time_used = (end_time - start_time);
printf("time:%s ", DisplayTime(time_used));
printf("nodes:%" PRIu64 "\n", tree->nodes_searched);
#if (CPUS > 1)
ThreadTrace(block[0], 0, 1);
#endif
}
}
/*
************************************************************
* *
* "?" command says "move now!" *
* *
************************************************************
*/
else if (!strcmp(args[0], "?")) {
if (thinking) {
abort_search = 1;
}
}
/*
************************************************************
* *
* "@" command says "assume ponder move was played." *
* *
************************************************************
*/
else if (!strcmp(args[0], "@")) {
if (pondering) {
predicted++;
input_status = 1;
pondering = 0;
thinking = 1;
opponent_end_time = ReadClock();
program_start_time = ReadClock();
Print(32, "predicted move made.\n");
}
}
/*
************************************************************
* *
* Next see if Option() recognizes this as a command. Note *
* some commands can't be executed in the middle of a *
* search. Option() returns a value >= 2 in such cases. *
* If we are pondering, we can back out of the search and *
* execute the command, otherwise we produce an error and *
* continue searching for our move. *
* *
************************************************************
*/
else {
save_move_number = move_number;
if (!analyze_mode && !game_wtm)
move_number--;
result = Option(tree);
move_number = save_move_number;
if (result >= 2) {
if (thinking && result != 3)
Print(32, "command not legal now.\n");
else {
abort_search = 2;
input_status = 2;
break;
}
} else if ((result != 1) && analyze_mode) {
abort_search = 1;
input_status = 2;
break;
}
/*
************************************************************
* *
* Option() didn't recognize the input as a command so now *
* we check to see if the operator typed a move. If so, *
* and it matched the predicted move, switch from *
* pondering to thinking to start the timer. If this is a *
* move, but not the predicted move, abort the search and *
* start over with the right move. *
* *
************************************************************
*/
else if (!result) {
if (pondering) {
nargs = ReadParse(buffer, args, " \t;");
temp = InputMove(tree, 0, Flip(root_wtm), 1, 1, args[0]);
if (temp) {
if ((From(temp) == From(ponder_move))
&& (To(temp) == To(ponder_move))
&& (Piece(temp) == Piece(ponder_move))
&& (Captured(temp) == Captured(ponder_move))
&& (Promote(temp) == Promote(ponder_move))) {
predicted++;
input_status = 1;
pondering = 0;
thinking = 1;
opponent_end_time = ReadClock();
program_start_time = ReadClock();
Print(32, "predicted move made.\n");
} else {
input_status = 2;
abort_search = 2;
break;
}
} else if (!strcmp(args[0], "go") || !strcmp(args[0], "move")
|| !strcmp(args[0], "SP")) {
abort_search = 2;
break;
} else
Print(4095, "Illegal move: %s\n", args[0]);
} else
Print(4095, "unrecognized/illegal command: %s\n", args[0]);
}
}
} while (1);
if (log_file)
fflush(log_file);
}