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Detecting when the custom lobby was activated #40

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pyluadotcode opened this issue Oct 29, 2023 · 1 comment
Open

Detecting when the custom lobby was activated #40

pyluadotcode opened this issue Oct 29, 2023 · 1 comment

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@pyluadotcode
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How would i go about detecting when a custom gamemode was entered in a diffrent mod, i only want a few mods to work in the custom gamemode.

@MrBanana01
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You could make a C# event run when joining that custom room the original mod made, then in the other mod you sub to that event.

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