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I realise this is one of the most important requested features, but it also happens to be one of the most difficult to solve in a way that works well in general. It's still considered an area of research and is known to be a tough problem for real-time physics engines.
That said I hope to post some further updates on this when I have them, but there are already known work-arounds that have been discussed in the main thread (I'll probably write a wiki page on these now that the thread is so long!).
For now please refer to that existing thread #5 instead though, as I'll be sure to post any updates there.
Hi, I would like to ask if the CCD problem is solved, because I got this problem so many times and just didn't find a solution for it, thank you.
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