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Use mean loss instead of sum loss in Game [backward incompatible] #252

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fastier-li opened this issue Mar 13, 2017 · 0 comments
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fastier-li commented Mar 13, 2017

While comparing spark.ml and scikit, we realized that Game is using a sum in the loss function computation, but that is not desirable for scaling and numerical stability. We should change our loss function calculations to use a mean instead.

@fastier-li fastier-li changed the title Use mean loss instead of sum loss in Game Use mean loss instead of sum loss in Game [backward incompatible] Mar 13, 2017
@fastier-li fastier-li self-assigned this Mar 15, 2017
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