You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
While comparing spark.ml and scikit, we realized that Game is using a sum in the loss function computation, but that is not desirable for scaling and numerical stability. We should change our loss function calculations to use a mean instead.
The text was updated successfully, but these errors were encountered:
fastier-li
changed the title
Use mean loss instead of sum loss in Game
Use mean loss instead of sum loss in Game [backward incompatible]
Mar 13, 2017
While comparing spark.ml and scikit, we realized that Game is using a sum in the loss function computation, but that is not desirable for scaling and numerical stability. We should change our loss function calculations to use a mean instead.
The text was updated successfully, but these errors were encountered: