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connection.cpp
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connection.cpp
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/*
* connection.cpp
*
* Created on: Sep 23, 2017
* Author: root
*/
#include "connection.h"
//const int disable_conv_clear=0;//a udp connection in the multiplexer is called conversation in this program,conv for short.
const int disable_conn_clear=0;//a raw connection is called conn.
int report_interval=0;
void server_clear_function(u64_t u64)//used in conv_manager in server mode.for server we have to use one udp fd for one conv(udp connection),
//so we have to close the fd when conv expires
{
fd64_t fd64=u64;
assert(fd_manager.exist(fd64));
ev_io &watcher= fd_manager.get_info(fd64).io_watcher;
address_t &addr=fd_manager.get_info(fd64).addr;//
assert(conn_manager.exist(addr));//
ev_loop *loop =conn_manager.find_insert(addr).loop; // overkill ? should we just use ev_default_loop(0)?
ev_io_stop(loop,&watcher);
fd_manager.fd64_close(fd64);
}
////////////////////////////////////////////////////////////////////
conn_manager_t::conn_manager_t()
{
mp.reserve(10007);
last_clear_time=0;
}
int conn_manager_t::exist(address_t addr)
{
if(mp.find(addr)!=mp.end())
{
return 1;
}
return 0;
}
conn_info_t *& conn_manager_t::find_insert_p(address_t addr) //be aware,the adress may change after rehash
{
// u64_t u64=0;
//u64=ip;
//u64<<=32u;
//u64|=port;
unordered_map<address_t,conn_info_t*>::iterator it=mp.find(addr);
if(it==mp.end())
{
mp[addr]=new conn_info_t;
//lru.new_key(addr);
}
else
{
//lru.update(addr);
}
return mp[addr];
}
conn_info_t & conn_manager_t::find_insert(address_t addr) //be aware,the adress may change after rehash
{
//u64_t u64=0;
//u64=ip;
//u64<<=32u;
//u64|=port;
unordered_map<address_t,conn_info_t*>::iterator it=mp.find(addr);
if(it==mp.end())
{
mp[addr]=new conn_info_t;
//lru.new_key(addr);
}
else
{
//lru.update(addr);
}
return *mp[addr];
}
int conn_manager_t::erase(unordered_map<address_t,conn_info_t*>::iterator erase_it)
{
delete(erase_it->second);
mp.erase(erase_it->first);
return 0;
}
int conn_manager_t::clear_inactive()
{
if(get_current_time()-last_clear_time>conn_clear_interval)
{
last_clear_time=get_current_time();
return clear_inactive0();
}
return 0;
}
int conn_manager_t::clear_inactive0()
{
//mylog(log_info,"called\n");
unordered_map<address_t,conn_info_t*>::iterator it;
unordered_map<address_t,conn_info_t*>::iterator old_it;
if(disable_conn_clear) return 0;
//map<uint32_t,uint64_t>::iterator it;
int cnt=0;
it=clear_it;//TODO,write it back
int size=mp.size();
int num_to_clean=size/conn_clear_ratio+conn_clear_min; //clear 1/10 each time,to avoid latency glitch
//mylog(log_trace,"mp.size() %d\n", size);
num_to_clean=min(num_to_clean,(int)mp.size());
u64_t current_time=get_current_time();
//mylog(log_info,"here size=%d\n",(int)mp.size());
for(;;)
{
if(cnt>=num_to_clean) break;
if(mp.begin()==mp.end()) break;
if(it==mp.end())
{
it=mp.begin();
}
if(it->second->conv_manager.s.get_size() >0)
{
//mylog(log_info,"[%s:%d]size %d \n",my_ntoa(get_u64_h(it->first)),get_u64_l(it->first),(int)it->second->conv_manager.get_size());
it++;
}
else if(current_time<it->second->last_active_time+server_conn_timeout)
{
it++;
}
else
{
address_t tmp_addr=it->first;// avoid making get_str() const;
mylog(log_info,"{%s} inactive conn cleared \n",tmp_addr.get_str());
old_it=it;
it++;
erase(old_it);
}
cnt++;
}
clear_it=it;
return 0;
}