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[OFC] throwing errors & not working. #252

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SebbyBlob opened this issue Sep 14, 2020 · 11 comments
Open

[OFC] throwing errors & not working. #252

SebbyBlob opened this issue Sep 14, 2020 · 11 comments

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@SebbyBlob
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SebbyBlob commented Sep 14, 2020

OFC and ProtocolLib load fine on startup but when I log on I start getting errors in the console (shown below). Also when I test the plugin by using an xray resource pack, the plugin does not work and I am able to use xray...

@NgLoader
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Use the version from Imprex-Development

@SebbyBlob
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Use the version from Imprex-Development

I just edited the comment now, I accidentally pressed enter when typing the title but not the comment.

@NgLoader
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NgLoader commented Sep 14, 2020

Please provide some more infos:

  • Server version
  • ProtocolLib version
  • OFC version
  • Console error (use pastebin please)

And please use the Imprex-Development version

@SebbyBlob
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SebbyBlob commented Sep 14, 2020

Please provide some more infos:

  • Server version
  • ProtocolLib version
  • OFC version

And please use the Imprex-Development version

Sorry I forgot to add the errors in the console: https://pastebin.com/9tTRnr3f
Server version is 1.13.2 paper-mc, PL version is 4.4.0, OFC version is 4.4.4.

@NgLoader
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NgLoader commented Sep 14, 2020

Try this version Imprex-Development

@SebbyBlob
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SebbyBlob commented Sep 14, 2020

Try this version Imprex-Development

Which version of it, 5.0.0 or 4.4.0, etc?

@NgLoader
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The latest, 5.0.0

@SebbyBlob
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The latest, 5.0.0

Now im getting errors along the lines of this: https://pastebin.com/cCJ3Du8b

@Ingrim4
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Ingrim4 commented Sep 14, 2020

As we currently only support SpigotMC and no other fork I'm afraid we can't help you. If possible try switching to SpigotMC and check if the problem still occurs. We do have plans to support other forks but are currently occupied with the command system and async packet processing.

I assume the problem is that paper send chunks even before the player is fully join in terms of events. Which causes protocollib to create a "fake" player instance until the player is fully joined and this "fake" player only supports mininal feautures.

@SebbyBlob
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Still has an error... https://pastebin.com/XyE0B9vu

@NgLoader
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Please update your ProtocolLib version to the latest

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