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[DirectX] Implement Shader Flag Analysis for SamplerDescriptorHeapIndexing #116135

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Tracked by #116125
bharadwajy opened this issue Nov 14, 2024 · 0 comments
Open
Tracked by #116125

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@bharadwajy
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bharadwajy commented Nov 14, 2024

Set the function-level flag if OpCode::CreateHandleFromHeap is used with non-zero sampler value. This is named m_bSamplerDescriptorHeapIndexing in DXC sources. See here for reference.

AC:

Add tests to verify correctness of analysis.

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