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[DirectX] Implement Shader Flag Analysis for ForceEarlyDepthStencil #116142

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Tracked by #116125
bharadwajy opened this issue Nov 14, 2024 · 0 comments
Open
Tracked by #116125

[DirectX] Implement Shader Flag Analysis for ForceEarlyDepthStencil #116142

bharadwajy opened this issue Nov 14, 2024 · 0 comments

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@bharadwajy
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bharadwajy commented Nov 14, 2024

Set the module-level flag for a Pixel Shader.

NOTE: Need to investigate if this is set for all Pixel Shaders or based on a specific condition.

AC:

Add tests to verify correctness of analysis.

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