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Mobs sometimes run too far when pull #44

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rakott opened this issue Aug 14, 2012 · 3 comments
Open

Mobs sometimes run too far when pull #44

rakott opened this issue Aug 14, 2012 · 3 comments

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@rakott
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rakott commented Aug 14, 2012

as the title... mobs when pulled sometimes run too far when pull. They coming behind you, like young wolf at human start arena.

@NoReturn
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Can you please explain this better and with a cleaner engrish? Hard to understand what the issue really is...

@shlainn
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shlainn commented Aug 16, 2012

Very simple: Imagine the following situation:

You pull a melee mob in front of you. The mob comes running at you. And then it runs too far. Through you and behind you. And then it starts attacking you.

What it should do: stop and attack when it reaches you

@NoReturn
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Thanks for clarifying, makes more sense now :p
For the issue itself, it has been discussed on the old forums a couple of times but no solution yet.
Tho you may try this and see if it does the trick (credits to the author):
https://github.com/gc/mangos/commit/d13a4dbb237383563d98156055dceb663d46ba5b

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