You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
i checked the default skill.cfg for base half life 2 and its default value is set to 3 so fixing this might have the unintended consequence of making the game easier?
The text was updated successfully, but these errors were encountered:
Describe the bug
the headshot multiplier sk_npc_head is hardcoded for Combine Soldiers to 2x
https://github.com/ValveSoftware/source-sdk-2013/blob/0d8dceea4310fde5706b3ce1c70609d72a38efdf/sp/src/game/server/hl2/npc_combines.cpp#L213C1-L213C16
(code seems to be identical in mapbase)
Steps to reproduce
ent_create a soldier, use ent_text to see their health
try changing sk_npc_head value and shooting them to see it doesn't change from 2x
Expected behavior
sk_npc_head to not be hardcoded for soldiers
Additional context
Exact code found here on hl2:update steam discussion page:
https://steamcommunity.com/app/290930/discussions/2/133259227523941178/
i checked the default skill.cfg for base half life 2 and its default value is set to 3 so fixing this might have the unintended consequence of making the game easier?
The text was updated successfully, but these errors were encountered: