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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.0.4] - 2021-01-19

Added

  • Dependency for the Unity 2D Sprite in package.json
  • Support for OpenUPM

[1.0.3] - 2020-12-28

Added

  • Support for different import implementations
  • Bundled Importer to keep the imported sprites and animations in one file
  • Support for the sprite-editor with the Bundled Importer

Changed

  • The regular import was labelled "Generated" because it generates the content and creates new assets in a subfolder

[1.0.2] - 2020-12-28

Added

  • Creates a sprite sheet file (not dynamic)
  • Editable meta data like custom physics shapes with the 'Sprite Editor'
  • Generates tilemap with extended-padding (solves lines tearing issue between tiles)
  • Makes animation files (not dynamic)
  • Animation controller creation
  • New tilemap name rule support (row-col)

Changed

  • Creates multiple assets instead of one single bundle

[1.0.1] - 2020-02-04

Added

  • Transparent color option
  • Tilemap empty behaviour

Changed

  • Support for Unity package manager was fixed

[1.0.0] - 2018-11-05

Added

  • Different Import Modes (Sprite, Tilemap)
  • Auto-Sprite creation