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Changelog

1.1.0

Added more ways to ask the Timeline what's happening including:

  • upcoming - check if an event is in the future of the timeline.
  • arrived - Similar to current, but only return a new state when you've fully transitioned to it instead of when the transition begins.
  • arrivedAt - check if you will arrive at an event in the current tick.
  • updateTimeline - manually update a timeline which is very useful for games.

1.0.2

A number of bug fixes around Animator.queue