Added more ways to ask the Timeline
what's happening including:
upcoming
- check if an event is in the future of the timeline.arrived
- Similar tocurrent
, but only return a new state when you've fully transitioned to it instead of when the transition begins.arrivedAt
- check if you will arrive at an event in the current tick.updateTimeline
- manually update a timeline which is very useful for games.
A number of bug fixes around Animator.queue