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EverDrive support #23

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fenhl opened this issue Apr 19, 2023 · 5 comments
Open

EverDrive support #23

fenhl opened this issue Apr 19, 2023 · 5 comments
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frontend: EverDrive Related to the EverDrive console status: in progress The assignee is working on this type: enhancement New feature or request

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@fenhl
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fenhl commented Apr 19, 2023

Some models of the EverDrive-64, such as the EverDrive-64 X7, have a USB port that can be used for communication between the game running on the EverDrive and a connected PC. This could in theory be used to add multiworld support for EverDrive by having the randomizer implement a protocol similar to the one the Mido's House Multiworld app uses to communicate with the BizHawk and Project64 plugins, with some adjustments required to accomodate the idiosyncracies of the USB interface and since the EverDrive loses its state when resetting the console (e.g. savewarping).

I've tried prototyping this and detecting whether an EverDrive is present works. However, reading data does not. The latest attempt can be found at fenhl/OoT-Randomizer@dev-fenhl...everdrive. Resources used for this implementation:

@fenhl fenhl added type: enhancement New feature or request status: help wanted Extra attention is needed frontend: EverDrive Related to the EverDrive console labels Apr 19, 2023
@fenhl
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fenhl commented May 23, 2023

Thanks to fenhl/OoT-Randomizer#14, reading and writing data works now. The next steps are to finish designing the USB communication protocol (I've written a first draft) and implement it as a PR for the randomizer.

@fenhl fenhl self-assigned this May 23, 2023
@fenhl fenhl added status: in progress The assignee is working on this and removed status: help wanted Extra attention is needed labels May 23, 2023
@fenhl fenhl removed the status: in progress The assignee is working on this label Jun 19, 2023
@fenhl fenhl removed their assignment Jun 19, 2023
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fenhl commented Jul 15, 2023

I've posted my current draft of the USB communication protocol at OoTRandomizer/OoT-Randomizer#2042.

@fenhl fenhl self-assigned this Jul 30, 2023
@fenhl fenhl added the status: in progress The assignee is working on this label Jul 30, 2023
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fenhl commented Aug 6, 2023

This is now in progress on the everdrive branch. Current progress:

  • Randomizer
  • Multiworld app
  • Updater
  • Release script
  • Installer
  • Webpage (source)

@fenhl
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fenhl commented Nov 18, 2023

The everdrive branch has now been merged into main. EverDrive support can be enabled by setting the runtime environment variable MHMW_EVERDRIVE to a non-empty value. Connecting to the EverDrive via USB is not yet implemented.

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fenhl commented Apr 3, 2024

This is now available as of version 15.2.0. See the release notes for caveats. Leaving this open until it lands on the main Dev branch of the randomizer, as there is still more work to do before a pull request can be opened.

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Labels
frontend: EverDrive Related to the EverDrive console status: in progress The assignee is working on this type: enhancement New feature or request
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