diff --git a/.github/workflows/hugo.yaml b/.github/workflows/hugo.yaml index aabc1af9..d3ba11b3 100644 --- a/.github/workflows/hugo.yaml +++ b/.github/workflows/hugo.yaml @@ -32,7 +32,8 @@ jobs: build: runs-on: ubuntu-latest env: - HUGO_VERSION: 0.134.2 + # HUGO_VERSION: 0.134.2 + HUGO_VERSION: 0.122.0 steps: - name: Install Hugo CLI run: | diff --git a/config/_default/config.toml b/config/_default/config.toml index 0abf7dcc..e8b81ed1 100644 --- a/config/_default/config.toml +++ b/config/_default/config.toml @@ -1,4 +1,5 @@ -baseURL = '' +baseURL = 'https://mikage-emu.github.io/3dbrew/' languageCode = 'en-us' title = '3dbrew' disablePathToLower = true +relativeURLs = true diff --git a/content/GPU/Shader_Instruction_Set.md b/content/GPU/Shader_Instruction_Set.md index 7a321700..400cba54 100644 --- a/content/GPU/Shader_Instruction_Set.md +++ b/content/GPU/Shader_Instruction_Set.md @@ -5,6 +5,10 @@ date = 2024-09-21T11:34:39+02:00 +++ ## Overview +[GPU relative](GPU) +[GPU absolute](/GPU) +[GPU anchor](#GPU) + A compiled shader binary is comprised of two parts : the main instruction sequence and the operand descriptor table. These are both sent to the GPU around the same time but using separate [GPU