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A mode in the Match Types that lets the human players take certain challenges based on Super Mario Maker 2's Clear Conditions and Crash Bash's Crystal and Relics Challenges.
The modes play like the Single Mode, except if any human players fail the condition, the game ends in a lose (Players dying while CPU still on the map), if the players fulfill the condition in one game mode, the game ends in a victory (CPU dying while Players still on the map). Example if in Classic Mode, the win condition can be set to win without dying once, the game mode plays like normal (killing opponents until the teams are out), but if the player gets killed once, the game ends in a lose.
Players can be rewarded an Item Wheel if they win 5 challenges in a row.
The text was updated successfully, but these errors were encountered:
You can probably do something like that using tour or world mode. Such as Tanuki's challenge world. Although specific stuff like setting life counts for each player individually would be cool.
A mode in the Match Types that lets the human players take certain challenges based on Super Mario Maker 2's Clear Conditions and Crash Bash's Crystal and Relics Challenges.
The modes play like the Single Mode, except if any human players fail the condition, the game ends in a lose (Players dying while CPU still on the map), if the players fulfill the condition in one game mode, the game ends in a victory (CPU dying while Players still on the map). Example if in Classic Mode, the win condition can be set to win without dying once, the game mode plays like normal (killing opponents until the teams are out), but if the player gets killed once, the game ends in a lose.
Players can be rewarded an Item Wheel if they win 5 challenges in a row.
The text was updated successfully, but these errors were encountered: