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Run for UWP #15

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NHarishGit opened this issue Sep 15, 2020 · 5 comments
Open

Run for UWP #15

NHarishGit opened this issue Sep 15, 2020 · 5 comments

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@NHarishGit
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As the subject says, do you have this plugin running for Win 10 UWP APPS like in Hololens ?

@NHarishGit
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Since we have GStreamer v 1.18.0 out that has UWP ARM64 builds here: https://gstreamer.freedesktop.org/data/pkg/windows/1.18.0/uwp/

In my first attempt with using your plugin code (compiling it for UWP APP with VS 2019) and using ZLIB (also for ARM64) , compilation worked fine but during execution, I see blank texture, no errors are being reported, just blank texture.

Any thoughts on what could be wrong ?
Happy to share my work with you https://github.com/mrayy @mrayy

@NHarishGit
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@mrayy and @reime005

I updated and fixed few things, now this code can run on Hololens 2 using Gstreamer v 1.18.0 (UWP ARM64) built libraries.

@mrayy
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mrayy commented Nov 5, 2020

@NHarishGit thank you, could you generate a pull request so I can integrate it to this repo?

@NoTuxNoBux
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@NHarishGit I'm also curious how you got this to work, since shipping for the HoloLens probably requires shipping GStreamer and its DLLs with your application, correct?

I can't even get anything but videotestsrc to work in the Unity editor when I try to ship the DLLs with the application 😄 (#20).

@KianRK
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KianRK commented Aug 24, 2023

@NHarishGit @mrayy Could you maybe give instructions on how to compile the code for UWP so I can run it on the Hololens2?

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4 participants