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In example scene Test1, I replaced the string parameter in m_Texture.SetPipeline() in CustomPipelinePlayer.cs as "souphttpsrc location=http://path/to/hls/playlist.m3u8 ! hlsdemux ! decodebin ! video/x-raw ! videoconvert ! appsink name=videoSink"
, but it didn't work.
However, if the string is changed to "souphttpsrc location=http://path/to/hls/playlist.m3u8 ! hlsdemux ! decodebin ! video/x-raw ! videoconvert ! autovideosink",
it will create a new window playing the live stream.
I would like the play the live stream on Unity objects, just like what the example shows. Could anyone have suggestions?
The text was updated successfully, but these errors were encountered:
In example scene Test1, I replaced the string parameter in
m_Texture.SetPipeline()
in CustomPipelinePlayer.cs as"souphttpsrc location=http://path/to/hls/playlist.m3u8 ! hlsdemux ! decodebin ! video/x-raw ! videoconvert ! appsink name=videoSink"
, but it didn't work.
However, if the string is changed to
"souphttpsrc location=http://path/to/hls/playlist.m3u8 ! hlsdemux ! decodebin ! video/x-raw ! videoconvert ! autovideosink"
,it will create a new window playing the live stream.
I would like the play the live stream on Unity objects, just like what the example shows. Could anyone have suggestions?
The text was updated successfully, but these errors were encountered: