You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In the recent use process, I always randomly encountered flashbacks, and it was found to be related to gstreamer by catching exceptions, what may be the reason for this sending?
Something is wrong with the stack trace, I can't see how SetRecordToFile calls mray_gst_customPlayerBlitImage.
Is this reproducable bug? please provide more context into how to reproduce this.
What is gstreamer/unity version you are running with?
This is a relatively old problem, and my initial test results at the time were related to port occupancy, when starting gstreamer did not release the associated resources properly, there is a high probability of this problem occurring when the same port is used again. Now I've released resources step by step, and each time I start gstreamer, I reacquire an unused port, significantly reducing the probability of a Crash. Occasionally, of course, this happens.
gstreamer version:1.20.1
Unity version 2021.3.4f1c1
In the recent use process, I always randomly encountered flashbacks, and it was found to be related to gstreamer by catching exceptions, what may be the reason for this sending?
========== OUTPUTTING STACK TRACE ==================
0x00007FFFA6B79F8B (nvwgf2umx) OpenAdapter12
0x00007FFFA5C3DF80 (nvwgf2umx) NVDEV_Thunk
0x00007FFFA640EA31 (nvwgf2umx) NVDEV_Thunk
0x00007FFFA63FDE77 (nvwgf2umx) NVDEV_Thunk
0x00007FF8022B4057 (d3d11) CreateDirect3D11SurfaceFromDXGISurface
0x00007FFFC33743BB (GStreamerUnityPlugin) UnityPluginUnload
0x00007FFFC336FCF3 (GStreamerUnityPlugin) LogManager::~LogManager
0x00007FFFC336F320 (GStreamerUnityPlugin) mray_gst_customPlayerBlitImage
0x00007FFFC336ECBB (GStreamerUnityPlugin) mray::video::GstNetworkMultipleVideoPlayer::SetRecordToFile
0x00007FF6C7CEF402 (Unity) GfxDevice::InsertCustomMarkerCallback
0x00007FF6C953E474 (Unity) GfxDeviceWorker::RunCommand
0x00007FF6C9544A2D (Unity) GfxDeviceWorker::RunExt
0x00007FF6C9544B48 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FF6C7C0A837 (Unity) Thread::RunThreadWrapper
0x00007FF81F8755A0 (KERNEL32) BaseThreadInitThunk
0x00007FF82134485B (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
The text was updated successfully, but these errors were encountered: