-
Notifications
You must be signed in to change notification settings - Fork 29
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
UFO export #17
Comments
Hello. I’m wondering what would be the workflow for working with UFO? I was thinking about it for another project, and now I’m seeing this thread here.
Having two source files seems tricky, but maybe there’s a way? Moving from |
Yes, all-UFO is the most appropriate process imo. |
Also, we should consider to keep the last version only on the repo, and solve #7 |
Ok! Then let's move the src to UFO, and we can remove the |
👍 |
I started making the changes on my local copy, but I’m getting weird glyphs alterations when converting to UFO from Fontforge: I will try with different options. We have to be extra careful and double check if nothing breaks in this conversion! We are also loosing the horizontal guides apparently, even with the ‘Save guides’ option on. |
Can’t seem to make it work. What is happening is not some control points being scattered but actual points being added: I wonder if it’s a Fontforge bug or a Karmilla issue (or both). We always get these warnings about our coordinates not being integers: maybe some decimal points values are interpreted as multiples points once converted to UFO? |
For reference, here’s the SFD’s .glyph and the UFO’s .glif for that lowercase ‘e’: Trying to read them to get what is happening… |
Exporting source files as UFO will allow a cross-software compatibility.
Example here.
The text was updated successfully, but these errors were encountered: