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The nightly builds don't include this variant either.
I tried to build Mull manually, but I use MacPorts vs. Homebrew and couldn't figure out how to produce the LLVM CMake configuration folders for CMAKE_PREFIX_PATH.
The text was updated successfully, but these errors were encountered:
LLVM from Xcode is not really the same as the open-source version of LLVM and the version typically matches the version of Xcode, and not directly related to the official releases of LLVM. That is, Apple clang 15 != LLVM clang 15.
Since we cannot build Mull against Xcode's LLVM, we cannot guarantee binary compatibility (ABI) and we cannot support Clang/LLVM from Xcode*.
*we can probably give it a try by building a hermetic version of Mull, but then again there are no any compatibility guarantees, so I'm not sure if it's worth the effort.
Do you have a specific use-case that forces you into using Xcode'c clang?
I would prefer to just use Xcode's clang vs. having a separate clang install on my machine.
As mentioned: I stalled in trying to build it myself because I use MacPorts vs. Homebrew and couldn't figure out how to produce the LLVM CMake configuration folders for CMAKE_PREFIX_PATH.
The latest MacOS (14.2.1 (23C71)) and Xcode (15.2 (15C500b)) use LLVM 15:
However, Release 0.21.1 does not contain an LLVM-15 variant for MacOS: https://github.com/mull-project/mull/releases/tag/0.21.1
The nightly builds don't include this variant either.
I tried to build Mull manually, but I use MacPorts vs. Homebrew and couldn't figure out how to produce the LLVM CMake configuration folders for
CMAKE_PREFIX_PATH
.The text was updated successfully, but these errors were encountered: