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ScoreArray.h
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ScoreArray.h
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//////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 1999 The Regents of the University of California
// Permission to use, copy, modify, and distribute this software and
// its documentation for any purpose, without fee, and without a
// written agreement is hereby granted, provided that the above copyright
// notice and this paragraph and the following two paragraphs appear in
// all copies.
//
// IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR
// DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING
// LOST PROFITS, ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION,
// EVEN IF THE UNIVERSITY OF CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF
// SUCH DAMAGE.
//
// THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
// AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON
// AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATIONS TO
// PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
//
//////////////////////////////////////////////////////////////////////////////
//
// BRASS source file
//
// SCORE runtime support
// $Revision: 1.6 $
//
//////////////////////////////////////////////////////////////////////////////
#ifndef _ScoreArray_H
#define _ScoreArray_H
#include "ScorePage.h"
#include "ScoreSegment.h"
#include "ScoreSegmentTable.h"
#include "ScoreCustomLinkedList.h"
// ScoreArrayCP: used to store the information about a physical array CP.
class ScoreArrayCP {
public:
ScoreArrayCP();
~ScoreArrayCP();
// the location.
unsigned int loc;
// pointers to the active, actual, and scheduled pages.
ScorePage *active, *actual, *scheduled;
private:
};
// ScoreArrayCMB: used to store the information about a physical array CMB.
class ScoreArrayCMB {
public:
ScoreArrayCMB();
~ScoreArrayCMB();
// the location.
unsigned int loc;
// pointers to the active, actual, and scheduled memory segments.
ScoreSegment *active, *actual, *scheduled;
// the segment table that indicates what is cached where in the physical
// segment.
ScoreSegmentTable *segmentTable;
SCORECUSTOMLINKEDLISTITEM unusedPhysicalCMBsItem;
private:
};
#endif