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[BUG] World save/server off/player join/leave messages are not sending correctly #286

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Aldhari opened this issue Jun 18, 2024 · 2 comments
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bug Something isn't working duplicate This issue or pull request already exists help wanted Extra attention is needed

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@Aldhari
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Aldhari commented Jun 18, 2024

Describe the issue
My discord channel never receive "finishing shut down"/world save messages, and player join/leave are inconsistent.

Expected behavior
To receive all toggled message on discord.

Configuration
config-dump.json

Server Environment
Server hosted on Dathost

Installed Mods
DarwinAwards, ServerCharacters, ReturnToSender, Network

@nwesterhausen
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Sometimes the final shutdown message (or perhaps the starting shutdown) don't get sent based on how the server is terminated. I'm surprised the save message doesn't send sometimes.

Player join/leave should be completely connected to the server accepting and disconnecting players so it's odd that it would be inconsistent -- unless players are not logging off and instead shutting down there game. That can cause things to act funny which Discord Connector isn't set up to react to in the same way as logging off.

You can enable a toggle for Discord Connector to log its debug messages to the game console, which could shed some light on if it is having an issue sending to discord or if the issue is it isn't detecting these events at all.

Are you running the latest version of Discord Connector?

@nwesterhausen nwesterhausen added the bug Something isn't working label Jun 19, 2024
@vavavr00m
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With regards to the join/leave notification inconsistency, it's been reported here and the other users are experiencing the join being sent as death.

@nwesterhausen nwesterhausen added duplicate This issue or pull request already exists help wanted Extra attention is needed labels Jun 20, 2024
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Labels
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