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Hi,
no matter what is the lighting (direction, color) the 3Dtiles object show exactly the same.
Any idea how to fix this ?
(using R3F)
Here for example with a red up directionallight:
The text was updated successfully, but these errors were encountered:
This is due to the face that the loader is using custom shaders that are missing all the magic threejs does in their shaders. You can add material: new PointsMaterial to the options then it will use a native threejs material that includes all stuff three does (clipping, lighting etc.)
Hi,
no matter what is the lighting (direction, color) the 3Dtiles object show exactly the same.
Any idea how to fix this ?
(using R3F)
Here for example with a red up directionallight:
The text was updated successfully, but these errors were encountered: