-
Notifications
You must be signed in to change notification settings - Fork 0
/
setup.py
687 lines (566 loc) · 23.2 KB
/
setup.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
#!/usr/bin/env python
#
# This is the distutils setup script for pygame.
# Full instructions are in "install.txt" or "install.html"
#
# To configure, compile, install, just run this script.
from __future__ import with_statement
DESCRIPTION = """Pygame is a Python wrapper module for the
SDL multimedia library. It contains python functions and classes
that will allow you to use SDL's support for playing cdroms,
audio and video output, and keyboard, mouse and joystick input."""
EXTRAS = {}
METADATA = {
"name": "pygame",
"version": "1.9.2a0",
"license": "LGPL",
"url": "http://www.pygame.org",
"author": "Pete Shinners, Rene Dudfield, Marcus von Appen, Bob Pendleton, others...",
"author_email": "[email protected]",
"description": "Python Game Development",
"long_description": DESCRIPTION,
}
import sys
if "bdist_msi" in sys.argv:
# hack the version name to a format msi doesn't have trouble with
METADATA["version"] = METADATA["version"].replace("pre", "a0")
METADATA["version"] = METADATA["version"].replace("rc", "b0")
METADATA["version"] = METADATA["version"].replace("release", "")
if not hasattr(sys, 'version_info') or sys.version_info < (2,3):
raise SystemExit("Pygame requires Python version 2.3 or above.")
#get us to the correct directory
import os, sys
path = os.path.split(os.path.abspath(sys.argv[0]))[0]
os.chdir(path)
#os.environ["CFLAGS"] = "-W -Wall -Wpointer-arith -Wcast-qual -Winline " + \
# "-Wcast-align -Wconversion -Wstrict-prototypes " + \
# "-Wmissing-prototypes -Wmissing-declarations " + \
# "-Wnested-externs -Wshadow -Wredundant-decls"
if "-warnings" in sys.argv:
os.environ["CFLAGS"] = "-W -Wimplicit-int " + \
"-Wimplicit-function-declaration " + \
"-Wimplicit -Wmain -Wreturn-type -Wunused -Wswitch " + \
"-Wcomment -Wtrigraphs -Wformat -Wchar-subscripts " + \
"-Wuninitialized -Wparentheses " +\
"-Wpointer-arith -Wcast-qual -Winline -Wcast-align " + \
"-Wconversion -Wstrict-prototypes " + \
"-Wmissing-prototypes -Wmissing-declarations " + \
"-Wnested-externs -Wshadow -Wredundant-decls"
sys.argv.remove ("-warnings")
import os.path, glob, stat, shutil
import distutils.sysconfig
from distutils.core import setup, Extension, Command
from distutils.extension import read_setup_file
from distutils.command.install_data import install_data
# Retrieve the repository revision (HG node identifier), if possible.
def get_hg_identifier():
from subprocess import Popen, PIPE
ident = ""
try:
p = Popen(['hg', 'identify', '-i'], stdout=PIPE, stderr=PIPE)
stdout, stderr = p.communicate()
if stdout and not stderr:
ident = stdout.decode('ascii').rstrip('\n')
except Exception:
pass
return ident
revision = get_hg_identifier()
# Python 3.0 patch
if sys.version_info[0:2] == (3, 0):
import distutils.version
def _cmp(x, y):
try:
if x < y:
return -1
elif x == y:
return 0
return 1
except TypeError:
return NotImplemented
distutils.version.cmp = _cmp
del _cmp
def add_datafiles(data_files, dest_dir, pattern):
"""Add directory structures to data files according to a pattern"""
src_dir, elements = pattern
def do_directory(root_dest_path, root_src_path, elements):
files = []
for e in elements:
if isinstance(e, list):
src_dir, elems = e
dest_path = '/'.join([root_dest_path, src_dir])
src_path = os.path.join(root_src_path, src_dir)
do_directory(dest_path, src_path, elems)
else:
files.extend(glob.glob(os.path.join(root_src_path, e)))
if files:
data_files.append((root_dest_path, files))
do_directory(dest_dir, src_dir, elements)
# allow optionally using setuptools for bdist_egg.
if "-setuptools" in sys.argv:
from setuptools import setup, find_packages
sys.argv.remove ("-setuptools")
# NOTE: the bdist_mpkg_support is for darwin.
try:
import bdist_mpkg_support
from setuptools import setup, Extension
except ImportError:
pass
else:
EXTRAS.update({
'options': bdist_mpkg_support.options,
'setup_requires': ['bdist_mpkg>=0.4.2'],
#'install_requires': ['pyobjc'],
#'dependency_links': ['http://rene.f0o.com/~rene/stuff/macosx/']
})
#headers to install
headers = glob.glob(os.path.join('src', '*.h'))
headers.remove(os.path.join('src', 'numeric_arrayobject.h'))
headers.remove(os.path.join('src', 'scale.h'))
# option for not installing the headers.
if "-noheaders" in sys.argv:
headers = []
sys.argv.remove ("-noheaders")
#sanity check for any arguments
if len(sys.argv) == 1:
if sys.version_info[0] >= 3:
reply = input('\nNo Arguments Given, Perform Default Install? [Y/n]')
else:
reply = raw_input('\nNo Arguments Given, Perform Default Install? [Y/n]')
if not reply or reply[0].lower() != 'n':
sys.argv.append('install')
#make sure there is a Setup file
if not os.path.isfile('Setup'):
print ('\n\nWARNING, No "Setup" File Exists, Running "config.py"')
import config
config.main()
print ('\nContinuing With "setup.py"')
try:
s_mtime = os.stat("Setup")[stat.ST_MTIME]
sin_mtime = os.stat("Setup.in")[stat.ST_MTIME]
if sin_mtime > s_mtime:
print ('\n\nWARNING, "Setup.in" newer than "Setup",'
'you might need to modify "Setup".')
except:
pass
# get compile info for all extensions
try:
extensions = read_setup_file('Setup')
except:
print ("""Error with the "Setup" file,
perhaps make a clean copy from "Setup.in".""")
raise
#python 3.x: remove modules not yet ported
if sys.version_info >= (3, 0, 0):
python3_skip = ['_numericsurfarray',
'_numericsndarray',
]
# if (sys.platform != 'linux2'):
# python3_skip.append('scrap')
tmp_extensions = extensions
extensions = []
for e in tmp_extensions:
if e.name in python3_skip:
print ("Skipping module %s for Python %s build." %
(e.name, sys.version))
else:
extensions.append(e)
del tmp_extensions
#decide whether or not to enable new buffer protocol support
enable_newbuf = False
if sys.version_info >= (2, 6, 0):
try:
sys.pypy_version_info
except AttributeError:
enable_newbuf = True
if enable_newbuf:
enable_newbuf_value = '1'
else:
enable_newbuf_value = '0'
for e in extensions:
e.define_macros.append(('ENABLE_NEWBUF', enable_newbuf_value))
#if new buffer protocol support is disabled then remove the testing framework
if not enable_newbuf:
posn = None
for i, e in enumerate(extensions):
if e.name == 'newbuffer':
posn = i
if (posn is not None):
del extensions[posn]
# if not building font, try replacing with ftfont
alternate_font = os.path.join('lib', 'font.py')
if os.path.exists(alternate_font):
os.remove(alternate_font)
have_font = False
have_freetype = False
for e in extensions:
if e.name == 'font':
have_font = True
if e.name == '_freetype':
have_freetype = True
if not have_font and have_freetype:
shutil.copyfile(os.path.join('lib', 'ftfont.py'), alternate_font)
#extra files to install
data_path = os.path.join(distutils.sysconfig.get_python_lib(), 'pygame')
pygame_data_files = []
data_files = [('pygame', pygame_data_files)]
#add files in distribution directory
pygame_data_files.append('LGPL')
pygame_data_files.append('readme.html')
pygame_data_files.append('install.html')
#add non .py files in lib directory
for f in glob.glob(os.path.join('lib', '*')):
if not f[-3:] == '.py' and not f[-4:] == '.doc' and os.path.isfile(f):
pygame_data_files.append(f)
#tests/fixtures
add_datafiles(data_files, 'pygame/tests',
['test',
[['fixtures',
[['xbm_cursors',
['*.xbm']],
['fonts',
['*.ttf', '*.otf', '*.bdf', '*.png']]]]]])
#examples
add_datafiles(data_files, 'pygame/examples',
['examples',
['readme.rst',
['data',
['*']],
['macosx',
['*.py',
['aliens_app_example',
['*.py',
'README.txt',
['English.lproj',
['aliens.icns',
['MainMenu.nib',
['*']]]]]]]]]])
#docs
add_datafiles(data_files, 'pygame/docs',
['docs',
['*.html', # Navigation and help pages
'*.gif', # Pygame logos
'*.js', # For doc search
['ref', # Pygame reference
['*.html', # Reference pages
'*.js', # Comments script
'*.json']], # Comment data
['tut', # Tutorials
['*.html',
['chimp',
['*.html',
'*.gif']],
['intro',
['*.html',
'*.gif',
'*.jpg']],
['surfarray',
['*.html',
'*.jpg']],
['tom',
['*.html',
'*.png']],
['camera',
['*.html',
'*.jpg']]]],
['_static', # Sphinx added support files
['*.css',
'*.png',
'*.ico',
'*.js']],
['_sources', # Used for ref search
['*.txt',
['ref',
['*.txt']]]]]])
#generate the version module
def parse_version(ver):
from re import findall
return ', '.join(s for s in findall('\d+', ver)[0:3])
def write_version_module(pygame_version, revision):
vernum = parse_version(pygame_version)
with open('version.py.in', 'r') as header_file:
header = header_file.read()
with open(os.path.join('lib', 'version.py'), 'w') as version_file:
version_file.write(header)
version_file.write('ver = "' + pygame_version + '"\n')
version_file.write('vernum = ' + vernum + '\n')
version_file.write('rev = "' + revision + '"\n')
write_version_module(METADATA['version'], revision)
#required. This will be filled if doing a Windows build.
cmdclass = {}
#try to find DLLs and copy them too (only on windows)
if sys.platform == 'win32':
from distutils.command.build_ext import build_ext
# mingw32distutils is optional. But we need the mingw32 compiler(s).
try:
# Allow the choice between Win32 GUI and console DLLs.
import mingw32distutils
except ImportError:
mingw32_compilers = ['ming32']
else:
mingw32_compilers = mingw32distutils.compilers
if sys.version_info < (2, 4):
try:
import config
# a separate method for finding dlls with mingw.
if config.is_msys_mingw():
# fix up the paths for msys compiling.
import distutils_mods
distutils.cygwinccompiler.Mingw32 = distutils_mods.mingcomp
except ImportError:
pass
#add dependency DLLs to the project
lib_dependencies = {}
for e in extensions:
if e.name.startswith('COPYLIB_'):
lib_dependencies[e.name[8:]] = e.libraries
def dependencies(roots):
"""Return a set of dependencies for the list of library file roots
The return set is a dictionary keyed on library root name with values of 1.
"""
root_set = {}
for root in roots:
try:
deps = lib_dependencies[root]
except KeyError:
pass
else:
root_set[root] = 1
root_set.update(dependencies(deps))
return root_set
the_dlls = {}
required_dlls = {}
for e in extensions:
if e.name.startswith('COPYLIB_'):
the_dlls[e.name[8:]] = e.library_dirs[0]
else:
required_dlls.update(dependencies(e.libraries))
# join the required_dlls and the_dlls keys together.
lib_names = {}
for lib in list(required_dlls.keys()) + list(the_dlls.keys()):
lib_names[lib] = 1
for lib in lib_names.keys():
#next DLL; a distutils bug requires the paths to have Windows separators
f = the_dlls[lib].replace('/', os.sep)
if f == '_':
print ("WARNING, DLL for %s library not found." % lib)
else:
pygame_data_files.append(f)
class WinBuildExt(build_ext):
"""This build_ext sets necessary environment variables for MinGW"""
# __sdl_lib_dir is possible location of msvcrt replacement import
# libraries, if they exist. Pygame module base only links to SDL so
# should have the SDL library directory as its only -L option.
for e in extensions:
if e.name == 'base':
__sdl_lib_dir = e.library_dirs[0].replace('/', os.sep)
break
def run(self):
"""Extended to set MINGW_ROOT_DIRECTORY, PATH and LIBRARY_PATH"""
if self.compiler in mingw32_compilers:
# Add MinGW environment variables.
if 'MINGW_ROOT_DIRECTORY' not in os.environ:
# Use MinGW setup conifiguration file if present.
import mingwcfg
try:
mingw_root = mingwcfg.read()
except IOError:
raise RuntimeError(
"mingw32: required environment variable"
" MINGW_ROOT_DIRECTORY not set")
os.environ['MINGW_ROOT_DIRECTORY'] = mingw_root
path = os.environ['PATH']
os.environ['PATH'] = ';'.join([os.path.join(mingw_root, 'bin'),
path])
if sys.version_info >= (2, 6):
# The Visual Studio 2008 C library is msvcr90.dll.
c_runtime_path = os.path.join(self.__sdl_lib_dir, 'msvcr90')
elif sys.version_info >= (2, 4):
# The Visual Studio 2003 C library is msvcr71.dll.
c_runtime_path = os.path.join(self.__sdl_lib_dir, 'msvcr71')
else:
# The Visual Studio 6.0 C library is msvcrt.dll,
# the MinGW default.
c_runtime_path = ''
if c_runtime_path and os.path.isdir(c_runtime_path):
# Override the default msvcrt.dll linkage.
os.environ['LIBRARY_PATH'] = c_runtime_path
elif not (c_runtime_path or
glob.glob(os.path.join(self.__sdl_lib_dir,
'msvcr*'))):
pass
else:
raise RuntimeError("The dependencies are linked to"
" the wrong C runtime for"
" Python %i.%i" %
sys.version_info[:2])
build_ext.run(self)
cmdclass['build_ext'] = WinBuildExt
# Add the precompiled smooth scale MMX functions to transform.
def replace_scale_mmx():
for e in extensions:
if e.name == 'transform':
if '64 bit' in sys.version:
e.extra_objects.append(
os.path.join('obj', 'win64', 'scale_mmx.obj'))
else:
e.extra_objects.append(
os.path.join('obj', 'win32', 'scale_mmx.obj'))
for i in range(len(e.sources)):
if e.sources[i].endswith('scale_mmx.c'):
del e.sources[i]
return
replace_scale_mmx()
#clean up the list of extensions
for e in extensions[:]:
if e.name.startswith('COPYLIB_'):
extensions.remove(e) #don't compile the COPYLIBs, just clean them
else:
e.name = 'pygame.' + e.name #prepend package name on modules
#data installer with improved intelligence over distutils
#data files are copied into the project directory instead
#of willy-nilly
class smart_install_data(install_data):
def run(self):
#need to change self.install_dir to the actual library dir
install_cmd = self.get_finalized_command('install')
self.install_dir = getattr(install_cmd, 'install_lib')
return install_data.run(self)
cmdclass['install_data'] = smart_install_data
if "bdist_msi" in sys.argv:
# if you are making an msi, we want it to overwrite files
# we also want to include the repository revision in the file name
from distutils.command import bdist_msi
import msilib
class bdist_msi_overwrite_on_install(bdist_msi.bdist_msi):
def run(self):
bdist_msi.bdist_msi.run(self)
# Remove obsolete files.
comp = "pygame1" # Pygame component
prop = comp # Directory property
records = [("surfarray.pyd", comp,
"SURFAR~1.PYD|surfarray.pyd", prop, 1),
("sndarray.pyd", comp,
"SNDARRAY.PYD|sndarray.pyd", prop, 1),
("camera.pyd", comp, "CAMERA.PYD|camera.pyd", prop, 1),
("color.py", comp, "COLOR.PY|color.py", prop, 1),
("color.pyc", comp, "COLOR.PYC|color.pyc", prop, 1),
("color.pyo", comp, "COLOR.PYO|color.pyo", prop, 1)]
msilib.add_data(self.db, "RemoveFile", records)
# Overwrite outdated files.
fullname = self.distribution.get_fullname()
installer_name = self.get_installer_filename(fullname)
print ("changing %s to overwrite files on install" % installer_name)
msilib.add_data(self.db, "Property", [("REINSTALLMODE", "amus")])
self.db.Commit()
def get_installer_filename(self, fullname):
if revision:
fullname += '-hg_' + revision
return bdist_msi.bdist_msi.get_installer_filename(self, fullname)
cmdclass['bdist_msi'] = bdist_msi_overwrite_on_install
# test command. For doing 'python setup.py test'
class TestCommand(Command):
user_options = [ ]
def initialize_options(self):
self._dir = os.getcwd()
def finalize_options(self):
pass
def run(self):
'''
runs the tests with default options.
'''
import subprocess
return subprocess.call([sys.executable, "run_tests.py"])
cmdclass['test'] = TestCommand
# Prune empty file lists.
date_files = [(path, files) for path, files in data_files if files]
#finally,
#call distutils with all needed info
PACKAGEDATA = {
"cmdclass": cmdclass,
"packages": ['pygame', 'pygame.gp2x', 'pygame.threads',
'pygame.tests',
'pygame.tests.test_utils',
'pygame.tests.run_tests__tests',
'pygame.tests.run_tests__tests.all_ok',
'pygame.tests.run_tests__tests.failures1',
'pygame.tests.run_tests__tests.incomplete',
'pygame.tests.run_tests__tests.infinite_loop',
'pygame.tests.run_tests__tests.print_stderr',
'pygame.tests.run_tests__tests.print_stdout',
'pygame.tests.run_tests__tests.incomplete_todo',
'pygame.tests.run_tests__tests.exclude',
'pygame.tests.run_tests__tests.timeout',
'pygame.tests.run_tests__tests.everything',
'pygame.docs',
'pygame.examples'],
"package_dir": {'pygame': 'lib',
'pygame.threads': 'lib/threads',
'pygame.gp2x': 'lib/gp2x',
'pygame.tests': 'test',
'pygame.docs': 'docs',
'pygame.examples': 'examples'},
"headers": headers,
"ext_modules": extensions,
"data_files": data_files,
}
PACKAGEDATA.update(METADATA)
PACKAGEDATA.update(EXTRAS)
setup(**PACKAGEDATA)
def remove_old_files():
# try and figure out where we are installed.
#pygame could be installed in a weird location because of
# setuptools or something else. The only sane way seems to be by trying
# first to import it, and see where the imported one is.
#
# Otherwise we might delete some files from another installation.
try:
import pygame.base
use_pygame = 1
except:
use_pygame = 0
if use_pygame:
install_path= os.path.split(pygame.base.__file__)[0]
extension_ext = os.path.splitext(pygame.base.__file__)[1]
else:
if not os.path.exists(data_path):
return
install_path = data_path
base_file = glob.glob(os.path.join(data_path, "base*"))
if not base_file:
return
extension_ext = os.path.splitext(base_file[0])[1]
# here are the .so/.pyd files we need to ask to remove.
ext_to_remove = ["camera"]
# here are the .py/.pyo/.pyc files we need to ask to remove.
py_to_remove = ["color"]
os.path.join(data_path, 'color.py')
if os.name == "e32": # Don't warn on Symbian. The color.py is used as a wrapper.
py_to_remove = []
# See if any of the files are there.
extension_files = ["%s%s" % (x, extension_ext) for x in ext_to_remove]
py_files = ["%s%s" % (x, py_ext)
for py_ext in [".py", ".pyc", ".pyo"]
for x in py_to_remove]
files = py_files + extension_files
unwanted_files = []
for f in files:
unwanted_files.append( os.path.join( install_path, f ) )
ask_remove = []
for f in unwanted_files:
if os.path.exists(f):
ask_remove.append(f)
for f in ask_remove:
try:
print("trying to remove old file :%s: ..." %f)
os.remove(f)
print("Successfully removed :%s:." % f)
except:
print("FAILED to remove old file :%s:" % f)
if "install" in sys.argv:
# remove some old files.
# only call after a successful install. Should only reach here if there is
# a successful install... otherwise setup() raises an error.
try:
remove_old_files()
except:
pass