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List of Partial / Unimplemented Moves and Abilities #3503
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All the healing abilities should not be marked as (P) because of heal blocking. They are complete and it should be up to the heal blocking implementation to properly implement blocking heals of abilities |
I believe the decisions around (P) designation was separate from the actual Heal Block PR, which was created to resolve and remove those (P) labels. |
Balance Notes for Moves / Abilities Move - Natural Gift
Move - Fling
Ability - Cud Chew
Ability - Unburden
|
Illusion ability pr here : #3273 |
Btw the
Which is:
|
Gulp Missile and Flame Burst are already finished |
Rollout and Future Sight should be marked P as Rollout does not currently lock the user into the move, and Future Sight's #1568. The latter also currently has a problem where it doesn't fail if used when the move is loaded, and an incorrect interaction with calling moves. Edit: Ice Ball and Doom Desire share attributes and incompleteness with those moves, if they should be marked P as well. |
Heatproof should be added as (P) until #3524 is merged. |
Forecast draft PR #3534 |
#3006 |
#3856 |
Please mark Compound eyes (P) to be in |
Linked the Gorilla Tactics PR to the item in the list. |
Make Sky Drop (P) or (N) because it's currently a worse Fly clone
|
Pollen Puff should be (P) or (N). If I use it on my 2nd Pokemon in a double battle, it deals damage instead of healing as it should, |
Pollen Puff has been fixed in #4615 which will be in the next update. |
Add P to Last Respects as It currently resets every wave also need to specify in code https://discord.com/channels/1125469663833370665/1296494418173493338 |
I have tested
as well as
(Source: src/phases/move-phase.ts) Does this count as |
Added Roar/etc to the list of Partial Moves. |
Last Updated: 2024-10-04
Edge Cases
.edgeCase()
from fully implemented moves #4876.edgeCase()
from fully implemented moves #4876.edgeCase()
from fully implemented moves #4876Partial Moves
Move.getPriority
+ Fully Implement Upper Hand #4789Unimplemented Moves
Partial Abilities
Unimplemented Abilities
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