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Plugin.cs
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Plugin.cs
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using BepInEx;
using BepInEx.IL2CPP;
using BepInEx.Logging;
using HarmonyLib;
using System.Reflection;
using Unity.Entities;
using UnityEngine;
using System.IO;
using System;
using ProjectM;
using PotionsHaveContainers.Systems;
using BepInEx.Configuration;
namespace PotionsHaveContainers
{
[BepInPlugin(BuildConfig.PackageID, BuildConfig.Name, BuildConfig.Version)]
public class Plugin : BasePlugin
{
private Harmony harmony;
private static ConfigEntry<bool> EnableMod;
public static bool _EnableMod;
public static string ModFolder = "BepInEx/config/" + BuildConfig.PackageID + "";
public static bool isInitialized = false;
public static ManualLogSource Logger;
private static World _serverWorld;
public static World World
{
get
{
if (_serverWorld != null) return _serverWorld;
_serverWorld = GetWorld("Server")
?? throw new Exception("There is no Server world (yet). Did you install a server mod on the client?");
return _serverWorld;
}
}
public static bool IsServer => Application.productName == "VRisingServer";
private static World GetWorld(string name)
{
foreach (var world in World.s_AllWorlds)
{
if (world.Name == name)
{
return world;
}
}
return null;
}
public void InitConfig()
{
EnableMod = Config.Bind("Config", "Enable Mod", true, "Enable or Disable PotionsHaveContainers");
}
public override void Load()
{
InitConfig();
Logger = Log;
harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly());
Log.LogInfo($"Plugin {BuildConfig.Name}-v{BuildConfig.Version} is loaded!");
}
public override bool Unload()
{
Config.Clear();
harmony.UnpatchSelf();
ConsumableToContainerSystem.Deinitialize();
return true;
}
[HarmonyPatch(typeof(GameBootstrap), nameof(GameBootstrap.Start))]
public static class GameBootstrapStart_Patch
{
public static void Postfix()
{
var Plugin = new Plugin();
Plugin.OnGameInitialized();
}
}
public void OnGameInitialized()
{
if (isInitialized) return;
_EnableMod = EnableMod.Value;
isInitialized = true;
}
}
}