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layout.h
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layout.h
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/*
* Copyright (C) 2016 Mark Hills <[email protected]>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License version 2 for more details.
*
* You should have received a copy of the GNU General Public License
* version 2 along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*
*/
/*
* Layout functions for use by low-level UI code
*/
#ifndef LAYOUT_H
#define LAYOUT_H
#define LAYOUT_VERTICAL 0x01
#define LAYOUT_SECONDARY 0x02
#define LAYOUT_PIXELS 0x04 /* default is our own screen units */
typedef signed short pix_t;
/*
* A rectangle defines an on-screen area, and other attributes
* for anything that gets into the area
*/
struct rect {
pix_t x, y, w, h; /* pixels */
float scale;
};
struct layout {
unsigned char flags;
float portion;
unsigned int distance, space; /* may be pixels, or units */
};
/*
* Helper function to make layout specs
*/
static inline struct layout absolute(unsigned char flags, unsigned int distance,
unsigned int space)
{
struct layout l;
l.flags = flags;
l.portion = 0.0;
l.distance = distance;
l.space = space;
return l;
}
static inline struct layout from_left(unsigned int distance,
unsigned int space)
{
return absolute(0, distance, space);
}
static inline struct layout from_right(unsigned int distance,
unsigned int space)
{
return absolute(LAYOUT_SECONDARY, distance, space);
}
static inline struct layout from_top(unsigned int distance,
unsigned int space)
{
return absolute(LAYOUT_VERTICAL, distance, space);
}
static inline struct layout from_bottom(unsigned int distance,
unsigned int space)
{
return absolute(LAYOUT_VERTICAL | LAYOUT_SECONDARY, distance, space);
}
static inline struct layout portion(unsigned char flags, double f,
unsigned int space)
{
struct layout l;
l.flags = flags;
l.portion = f;
l.distance = 0;
l.space = space;
return l;
}
static inline struct layout columns(unsigned int n, unsigned int total,
unsigned int space)
{
assert(n < total);
return portion(0, 1.0 / (total - n), space);
}
static inline struct layout rows(unsigned int n, unsigned int total,
unsigned int space)
{
assert(n < total);
return portion(LAYOUT_VERTICAL, 1.0 / (total - n), space);
}
/*
* Take an existing layout spec and request that it be in pixels
*
* Most dimensions are done in terms of 'screen units' but sometimes
* we need to apply layout based on a pixel measurement (eg. returned
* to us when drawing text)
*/
static inline struct layout pixels(struct layout j)
{
struct layout r;
r = j;
r.flags |= LAYOUT_PIXELS;
return r;
}
/*
* Create a new rectangle from pixels
*/
static inline struct rect rect(pix_t x, pix_t y, pix_t w, pix_t h, float scale)
{
struct rect r;
r.x = x;
r.y = y;
r.w = w;
r.h = h;
r.scale = scale;
return r;
}
/*
* Apply a layout request to split two rectangles
*
* The caller is allowed to use the same rectangle for output
* as is the input.
*/
static inline void split(const struct rect x, const struct layout spec,
struct rect *a, struct rect *b)
{
unsigned char flags;
signed short p, q, full, distance, space;
struct rect discard, in;
in = x; /* allow caller to re-use x as an output */
if (!a)
a = &discard;
if (!b)
b = &discard;
flags = spec.flags;
if (flags & LAYOUT_VERTICAL)
full = in.h;
else
full = in.w;
if (flags & LAYOUT_PIXELS) {
space = spec.space;
distance = spec.distance;
} else {
space = spec.space * in.scale;
distance = spec.distance * in.scale;
}
if (spec.portion != 0.0)
distance = spec.portion * full - space / 2;
if (flags & LAYOUT_SECONDARY) {
p = full - distance - space;
q = full - distance;
} else {
p = distance;
q = distance + space;
}
if (flags & LAYOUT_VERTICAL) {
*a = rect(in.x, in.y, in.w, p, in.scale);
*b = rect(in.x, in.y + q, in.w, in.h - q, in.scale);
} else {
*a = rect(in.x, in.y, p, in.h, in.scale);
*b = rect(in.x + q, in.y, in.w - q, in.h, in.scale);
}
}
/*
* Shrink a rectangle to leave a border on all sides
*/
static inline struct rect shrink(const struct rect in, int distance)
{
struct rect out;
out = in;
distance *= in.scale;
if (distance * 2 < in.w) {
out.x = in.x + distance;
out.w = in.w - distance * 2;
}
if (distance * 2 < in.h) {
out.y = in.y + distance;
out.h = in.h - distance * 2;
}
return out;
}
/*
* Calculate the number of lines we can expect to fit if we
* do splits of the given row height
*/
static inline unsigned int count_rows(struct rect in, unsigned int row_height)
{
unsigned int pixels;
pixels = row_height * in.scale;
return in.h / pixels;
}
#endif