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socket.go
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socket.go
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// Websocket stuff
// Creating using http://gary.burd.info/go-websocket-chat for guidance
// Package main provides ...
package main
import (
"github.com/gorilla/websocket"
"net/http"
)
type SocketMessage struct {
ID int
Type string
Body string
}
////
// Connection Hub
////
type hub struct {
connections map[*connection]bool
broadcast chan []byte
register chan *connection
unregister chan *connection
}
func (h *hub) run() {
for {
select {
case c := <-h.register:
h.connections[c] = true
case c := <-h.unregister:
if _, ok := h.connections[c]; ok {
delete(h.connections, c)
close(c.send)
}
case m := <-h.broadcast:
for c := range h.connections {
select {
case c.send <- m:
default:
delete(h.connections, c)
close(c.send)
}
}
}
}
}
func NewHub() *hub {
return &hub{
broadcast: make(chan []byte),
register: make(chan *connection),
unregister: make(chan *connection),
connections: make(map[*connection]bool),
}
}
////
// Connection
////
type connection struct {
ws *websocket.Conn
send chan []byte
h *hub
}
func (c *connection) reader() {
for {
_, message, err := c.ws.ReadMessage()
if err != nil {
break
}
c.h.broadcast <- message
}
c.ws.Close()
}
func (c *connection) writer() {
for message := range c.send {
err := c.ws.WriteMessage(websocket.TextMessage, message)
if err != nil {
break
}
}
c.ws.Close()
}
////
// Websocket Handler
///
var upgrader = &websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
CheckOrigin: func(r *http.Request) bool {
// Probably want to do _real_ authentication in here
return true
},
}
type WsHandler struct {
h *hub
}
func (wsh WsHandler) ServeHTTP(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Access-Control-Allow-Origin", "http://localhost:4200")
w.Header().Set("Access-Control-Allow-Credentials", "true")
ws, err := upgrader.Upgrade(w, r, nil)
if err != nil {
panic(err)
return
}
c := &connection{send: make(chan []byte, 256), ws: ws, h: wsh.h}
c.h.register <- c
defer func() { c.h.unregister <- c }()
go c.writer()
c.reader()
}