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event.go
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event.go
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// Copyright (c) 2014 - The Event Horizon authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package eventhorizon
import (
"errors"
"fmt"
"sync"
"time"
"github.com/looplab/eventhorizon/uuid"
)
// Event is a domain event describing a change that has happened to an aggregate.
//
// An event struct and type name should:
// 1) Be in past tense (CustomerMoved)
// 2) Contain the intent (CustomerMoved vs CustomerAddressCorrected).
//
// The event should contain all the data needed when applying/handling it.
type Event interface {
// EventType returns the type of the event.
EventType() EventType
// The data attached to the event.
Data() EventData
// Timestamp of when the event was created.
Timestamp() time.Time
// AggregateType is the type of the aggregate that the event can be
// applied to.
AggregateType() AggregateType
// AggregateID is the ID of the aggregate that the event belongs to.
AggregateID() uuid.UUID
// Version is the version of the aggregate after the event has been applied.
Version() int
// Metadata is app-specific metadata such as request ID, originating user etc.
Metadata() map[string]interface{}
// A string representation of the event.
String() string
}
// EventType is the type of an event, used as its unique identifier.
type EventType string
// String returns the string representation of an event type.
func (et EventType) String() string {
return string(et)
}
// EventData is any additional data for an event.
type EventData interface{}
// EventOption is an option to use when creating events.
type EventOption func(Event)
// ForAggregate adds aggregate data when creating an event.
func ForAggregate(aggregateType AggregateType, aggregateID uuid.UUID, version int) EventOption {
return func(e Event) {
if evt, ok := e.(*event); ok {
evt.aggregateType = aggregateType
evt.aggregateID = aggregateID
evt.version = version
}
}
}
// WithMetadata adds metadata when creating an event.
// Note that the values types must be supported by the event marshalers in use.
func WithMetadata(metadata map[string]interface{}) EventOption {
return func(e Event) {
if evt, ok := e.(*event); ok {
if evt.metadata == nil {
evt.metadata = metadata
} else {
for k, v := range metadata {
evt.metadata[k] = v
}
}
}
}
}
// WithGlobalPosition sets the global event position in the metadata.
func WithGlobalPosition(position int) EventOption {
md := map[string]interface{}{
"position": position,
}
return WithMetadata(md)
}
// FromCommand adds metadata for the originating command when crating an event.
// Currently it adds the command type and optionally a command ID (if the
// CommandIDer interface is implemented).
func FromCommand(cmd Command) EventOption {
md := map[string]interface{}{
"command_type": cmd.CommandType().String(),
}
if c, ok := cmd.(CommandIDer); ok {
md["command_id"] = c.CommandID().String()
}
return WithMetadata(md)
}
// NewEvent creates a new event with a type and data, setting its timestamp.
func NewEvent(eventType EventType, data EventData, timestamp time.Time, options ...EventOption) Event {
e := &event{
eventType: eventType,
data: data,
timestamp: timestamp,
}
for _, option := range options {
if option == nil {
continue
}
option(e)
}
return e
}
// NewEventForAggregate creates a new event with a type and data, setting its
// timestamp. It also sets the aggregate data on it.
// DEPRECATED, use NewEvent() with the WithAggregate() option instead.
func NewEventForAggregate(eventType EventType, data EventData, timestamp time.Time,
aggregateType AggregateType, aggregateID uuid.UUID, version int, options ...EventOption) Event {
options = append(options, ForAggregate(aggregateType, aggregateID, version))
return NewEvent(eventType, data, timestamp, options...)
}
// event is an internal representation of an event, returned when the aggregate
// uses NewEvent to create a new event. The events loaded from the db is
// represented by each DBs internal event type, implementing Event.
type event struct {
eventType EventType
data EventData
timestamp time.Time
aggregateType AggregateType
aggregateID uuid.UUID
version int
metadata map[string]interface{}
}
// EventType implements the EventType method of the Event interface.
func (e event) EventType() EventType {
return e.eventType
}
// Data implements the Data method of the Event interface.
func (e event) Data() EventData {
return e.data
}
// Timestamp implements the Timestamp method of the Event interface.
func (e event) Timestamp() time.Time {
return e.timestamp
}
// AggregateType implements the AggregateType method of the Event interface.
func (e event) AggregateType() AggregateType {
return e.aggregateType
}
// AggregateID implements the AggregateID method of the Event interface.
func (e event) AggregateID() uuid.UUID {
return e.aggregateID
}
// Version implements the Version method of the Event interface.
func (e event) Version() int {
return e.version
}
// Metadata implements the Metadata method of the Event interface.
func (e event) Metadata() map[string]interface{} {
return e.metadata
}
// String implements the String method of the Event interface.
func (e event) String() string {
return fmt.Sprintf("%s@%d", e.eventType, e.version)
}
// ErrEventDataNotRegistered is when no event data factory was registered.
var ErrEventDataNotRegistered = errors.New("event data not registered")
// RegisterEventData registers an event data factory for a type. The factory is
// used to create concrete event data structs when loading from the database.
//
// An example would be:
// RegisterEventData(MyEventType, func() Event { return &MyEventData{} })
func RegisterEventData(eventType EventType, factory func() EventData) {
// TODO: Explore the use of reflect/gob for creating concrete types without
// a factory func.
if eventType == EventType("") {
panic("eventhorizon: attempt to register empty event type")
}
eventDataFactoriesMu.Lock()
defer eventDataFactoriesMu.Unlock()
if _, ok := eventDataFactories[eventType]; ok {
panic(fmt.Sprintf("eventhorizon: registering duplicate types for %q", eventType))
}
eventDataFactories[eventType] = factory
}
// UnregisterEventData removes the registration of the event data factory for
// a type. This is mainly useful in mainenance situations where the event data
// needs to be switched in a migrations.
func UnregisterEventData(eventType EventType) {
if eventType == EventType("") {
panic("eventhorizon: attempt to unregister empty event type")
}
eventDataFactoriesMu.Lock()
defer eventDataFactoriesMu.Unlock()
if _, ok := eventDataFactories[eventType]; !ok {
panic(fmt.Sprintf("eventhorizon: unregister of non-registered type %q", eventType))
}
delete(eventDataFactories, eventType)
}
// CreateEventData creates an event data of a type using the factory registered
// with RegisterEventData.
func CreateEventData(eventType EventType) (EventData, error) {
eventDataFactoriesMu.RLock()
defer eventDataFactoriesMu.RUnlock()
if factory, ok := eventDataFactories[eventType]; ok {
return factory(), nil
}
return nil, ErrEventDataNotRegistered
}
var eventDataFactories = make(map[EventType]func() EventData)
var eventDataFactoriesMu sync.RWMutex