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If all goes well here, XDG should be able to load meshes using more than one library and treat them as though they are part of the same geometry. Soft of a niche use case, since it would require that the mesh files fit together correctly, but still, it might be useful.
The text was updated successfully, but these errors were encountered:
If all goes well here, XDG should be able to load meshes using more than one library and treat them as though they are part of the same geometry. Soft of a niche use case, since it would require that the mesh files fit together correctly, but still, it might be useful.
The text was updated successfully, but these errors were encountered: