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Hello, I'm trying to use sceGeEdramSetSize(0x400000) to increase the vram but it's not working on my PSP Street.
Any idea why this code doesn't work?
Thanks!
#include<string>
#include<pspkernel.h>
#include<pspdisplay.h>
#include<pspge.h>PSP_MODULE_INFO("PSP VRAM ISSUE", 0, 1, 0);
PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
intmain(int argc, char *argv[])
{
pspDebugScreenInit(); // Initialize the debug screenif (sceGeEdramSetSize(0x400000) == 0)
{
pspDebugScreenPrintf("sceGeEdramSetSize 4MB ok\n"); // Never called
}
else
{
pspDebugScreenPrintf("sceGeEdramSetSize 4MB ERROR\n"); // Called
}
pspDebugScreenPrintf(std::to_string(sceGeEdramGetSize()).c_str()); // Prints "2097152" instead of the doublewhile (true)
{
sceDisplayWaitVblankStart();
}
}
The text was updated successfully, but these errors were encountered:
Hello, I'm trying to use
sceGeEdramSetSize(0x400000)
to increase the vram but it's not working on my PSP Street.Any idea why this code doesn't work?
Thanks!
The text was updated successfully, but these errors were encountered: