diff --git a/README.md b/README.md index ec9501c..5041982 100644 --- a/README.md +++ b/README.md @@ -12,8 +12,9 @@ of the original game. Similarly, the aim is to include and allow the purchase of ships not available for purchase in the original Privateer game. The -rationale is that all ships flying around in the wider Wing -Commander Universe should be available for purchase. +rationale is that if a ship is seen flying around in the wider Wing +Commander Universe, it should be available for purchase -- at the +right price (which may include doing someone a personal favour). It should be noted that Privateer: Wing Commander Universe is basically a rebranded version of Privateer: Parallel Universe. @@ -32,50 +33,50 @@ check out the development thread on the Vega Strike forums: How to get Privateer: Wing Commander Universe running ----------------------------------------------------- - Priv:WCU is developed on top of the latest SVN version of the -VegaStrike engine. It is not presently in a state suitable for + Priv:WCU is developed on top of the latest stable git branch version +of the VegaStrike engine. It is not presently in a state suitable for end-users. - It is worth noting that Priv:WCU is developed on Linux. + It is worth noting that Priv:WCU is developed and tested primarily on +Linux. ### Windows: - Priv:WCU does not currently run under Windows. Last I checked, the -VegaStrike development binaries for Windows did not work with the -Priv:WCU code base. + Priv:WCU is not currently tested under Windows, but the VegaStrike +engine should now be running on Windows. ### Linux: Instructions on how to fetch and compile the newest VegaStrike engine can be found here: - http://wiki.vega-strike.org/HowTo:Compile_from_SVN_on_Linux + https://github.com/vegastrike/Vega-Strike-Engine-Source#compiling-vegastrike - I've recently ported the codebase to python3.4, but this requires that the user hacks the latest Vega Strike CMake configuration (since the current VS revision only supports python3.3 out of the box). There are instructions on how to accomplish this on the wiki -- it basically involves replacing py3.3 with py3.4 in a section of 20 lines of code. + The Priv:WCU codebase has been ported to py3. Python-3.4 and up is +supported since the 0.8.x branch of the Vega-Strike-Engine-Source project. - Python 2.7 is no longer supported. + Python-2.7 is no longer supported. ### Creating symlinks to the VegaStrike binaries ### Create a bin/ directory in the root Priv:WCU folder and create -symbolic links to the vegastrike and vssetup binaries respectively. +symbolic links to the `vegastrike-engine` and `vegasettings` binaries respectively. On my system, it looks like this: - [privateer_wcu/]$ ls -la bin/ - total 8 - drwx------ 2 ermo ermo 4096 Sep 25 16:16 . - drwxrwxr-x 26 ermo ermo 4096 Sep 25 16:12 .. - lrwxrwxrwx 1 ermo ermo 39 Sep 5 00:46 vegastrike -> ../../trunk/vegastrike/build/vegastrike - lrwxrwxrwx 1 ermo ermo 42 Sep 5 00:46 vssetup -> ../../trunk/vegastrike/build/setup/vssetup - [privateer_wcu/]$ + ermo@dante:~/repos/privateer_wcu/bin [master* +0 ~1 -0 !] + $ ls -l + total 0 + lrwxrwxrwx 1 ermo ermo 48 Aug 18 18:14 vegasettings -> ../../Vega-Strike-Engine-Source/bin/vegasettings + lrwxrwxrwx 1 ermo ermo 53 Aug 18 18:14 vegastrike-engine -> ../../Vega-Strike-Engine-Source/bin/vegastrike-engine -To start Priv:WCU, navigate to the root Priv:WCU folder and type bin/vegastrike +To start Priv:WCU in development mode, navigate to the Priv:WCU folder +and type `bin/vegastrike-engine -D./` `` -To change the Priv:WCU configuration options, navigate to the root Priv:WCU folder -and type bin/vssetup +To change the Priv:WCU configuration options, navigate to the Priv:WCU folder +and type `bin/vegasettings --target ./` `` Forking @@ -86,6 +87,7 @@ competing projects until such time as it is clear that I (ermo) am no longer making any attempt to update it. You are however welcome to fork the project if the intent is to contribute content or bugfixes. :) +Please use only `https://github.com/pwcu/privateer_wcu` as the fork origin. History ------- @@ -98,7 +100,7 @@ here), but also includes content from the Privateer: Gemini Gold mod engine as one is likely to get) and the Wing Commander Universe project, which itself spawned the Privateer Remake project. -Wing Commander Universe can be found at http://wcu.solsector.net/ +Wing Commander: Universe can be found at http://wcu.solsector.net/ Privateer: Gemini Gold can be found at http://privateer.sourceforge.net/ @@ -108,6 +110,7 @@ Confused yet? Credits ------- -* Chuck Starchaser (Privateer: Parallel Universe lead) -* John Cordell (Privateer: Gemini Gold lead) -* (to be filled in as I learn more about the long history this project) +- Chuck Starchaser (Privateer: Parallel Universe lead) +- John Cordell (Privateer: Gemini Gold lead) +- [DMJC](https://github.com/DMJC) (Wing Commander: Universe lead) +- (to be filled in as I learn more about the long history this project) diff --git a/modules/GUI.py b/modules/GUI.py index 8578a81..245e4e6 100644 --- a/modules/GUI.py +++ b/modules/GUI.py @@ -36,6 +36,34 @@ def __init__(self,screenX,screenY,marginX=None,marginY=None): self.keyTarget = None Base.GlobalKeyPython('#\nfrom GUI import *\nGUIRootSingleton.keyEvent()\n') + # VS Engine API version check ported verbatim from: + # https://github.com/vegastrike/Assets-Production/blob/master/modules/GUI.py + hasVersion = hasattr(VS, 'EngineVersion') + # get the engine version tuple in a displayable format + # if it needs to be compared, then use the original tuple version + ev = ( + VS.EngineVersion().GetVersion() + if hasVersion + else (0, 7, 0, 'unknown') # 0.7.x was the last version without this API + ) + engineVersion = '.'.join( + [ + str(i) + for i in ev + ] + ) + + apiVersion = ( + VS.EngineVersion().GetAssetAPIVersion() + if hasVersion + else 0 + ) + + trace(TRACE_WARNING, "::: What's in VS object %s :::" %(dir(VS))) + trace(TRACE_WARNING, "::: Engine Version {0} :::".format(engineVersion)) + trace(TRACE_WARNING, "::: Asset API Version {0} :::".format(apiVersion)) + # end VS Engine API version check + def setScreenDimensions(self,screenX,screenY): self.screenX=screenX self.screenY=screenY diff --git a/modules/camptroy.py b/modules/camptroy.py index d8eed7e..c360cff 100644 --- a/modules/camptroy.py +++ b/modules/camptroy.py @@ -51,7 +51,7 @@ ("Captain_Stahl","By 'tried' I suppose you mean he failed?"), ("Burrows","Otherwise I wouldn't be standing here."), ("Captain_Stahl","Good. You have proved your abilities, then. But this also shows that we have a traitor in our ranks."), - ("Burrows","Oh, come on! You think that the pirates would go such lengths as to plant a spy in your company - just to intercept a shipment?"), + ("Burrows","Oh, come on! You think that the pirates would go to such lengths as to plant a spy in your company - just to intercept a shipment?"), ("Captain_Stahl","I think they're worried that the introduction of the TarsusMk2 will turn their way of earning a living into a deadly gamble. And they should worry..."), ("Burrows","So, first thing is we need to stop this guy from transmitting information."), ("Captain_Stahl","You're learning fast. But I've checked the Achilles com logs and found that the information is not being transmitted. I believe one of my affiliates meets the pirates directly in this system."), diff --git a/modules/go_to_adjacent_systems.py b/modules/go_to_adjacent_systems.py index a22d22e..5c9e77a 100644 --- a/modules/go_to_adjacent_systems.py +++ b/modules/go_to_adjacent_systems.py @@ -13,22 +13,22 @@ def formatSystemName(ship): ship=ship[where+1:] return ship.capitalize() -class go_to_adjacent_systems: +class go_to_adjacent_systems: def InSystem(self): return self.arrivedsys - + def DestinationSystem (self): return self.destination - + def JumpPoints (self): return self.jumps - + def ChangeObjective(self,newind): - if (self.jumps[-1]!=self.jumps[newind]): + if 0 <= newind < len(self.jumps) and (self.jumps[-1] != self.jumps[newind]): VS.setObjective(self.obj,"Jump to %s enroute to %s." % (formatSystemName(self.jumps[newind]),formatSystemName(self.jumps[-1]))) else: VS.setObjective(self.obj,"Jump to final system: %s." % (formatSystemName(self.jumps[-1]))) - + def __init__ (self,you, numsystemsaway,jumps=(),preffaction=''): self.arrivedsys=0 self.jumps=() @@ -38,7 +38,7 @@ def __init__ (self,you, numsystemsaway,jumps=(),preffaction=''): self.you = you sys=VS.getSystemFile() if len(jumps)>0: - sys=jumps[-1] + sys=jumps[-1] (self.destination,self.jumps)=universe.getAdjacentSystems(sys,numsystemsaway,jumps,preffaction) for i in self.jumps: key = "visited_"+i @@ -54,17 +54,17 @@ def __init__ (self,you, numsystemsaway,jumps=(),preffaction=''): self.ChangeObjective(0) else: self.arrivedsys=1 - + def Print(self,beginstr,midstr,endstr,fro,wait=0): msgply=universe.getMessagePlayer(self.you) if (len(self.jumps)>0): VS.IOmessage(wait,fro,msgply,beginstr % (formatSystemName(VS.getSystemFile()))) - for i in range(len(self.jumps)-1): + for i in range(1, len(self.jumps) - 1): VS.IOmessage(wait,fro,msgply,midstr % (formatSystemName(self.jumps[i]))) VS.IOmessage(wait,fro,msgply,endstr % (formatSystemName(self.jumps[len(self.jumps)-1]))) def HaveArrived(self): - return self.arrivedsys + return self.arrivedsys def Execute (self): cursys=VS.getSystemFile() @@ -81,7 +81,7 @@ def Execute (self): else: VS.setCompleteness(self.obj,self.com*curind) return self.arrivedsys - + def initbriefing(self): self.jump_ani=0 self.rnd_y=0.0 @@ -96,7 +96,7 @@ def initbriefing(self): name=self.you.getName() self.brief_you=Briefing.addShip(name,self.faction,(0.0,0.0,80.0)) VS.IOmessage (0,"go_to_adjacent_system","briefing","You must go to the %s system. In order to get there, you must follow this route that we have planned out for you." % self.DestinationSystem()) - + def loopbriefing(self): size=len(self.JumpPoints()) time = VS.GetGameTime() diff --git a/modules/ship_upgrades.py b/modules/ship_upgrades.py index 1d71d11..d00d609 100644 --- a/modules/ship_upgrades.py +++ b/modules/ship_upgrades.py @@ -351,7 +351,7 @@ def get_info(un): guns : string turrets : string (N/A) """ - num_mounts = un.GetNumMounts() + num_mounts = un.getNumMounts() info = "\n >>> current unit: %s (%s), %d mounts\n" % (un.getName(), un.getFactionName(), num_mounts) for i in range(num_mounts): if "weapon_info" in un.GetMountInfo(i): @@ -367,7 +367,7 @@ def match_and_upgrade_weapons(un, upgrade_maps): An upgrade map is a list with tuples of the form ('Laser','mass_driver') """ matches = False - num_mounts = un.GetNumMounts() + num_mounts = un.getNumMounts() for i in range(num_mounts): for umap in upgrade_maps: _match, _new = umap diff --git a/units/how_to_convert_to_json.txt b/units/how_to_convert_to_json.txt new file mode 100644 index 0000000..bae5ec2 --- /dev/null +++ b/units/how_to_convert_to_json.txt @@ -0,0 +1,7 @@ +A brief guide on how to convert to JSON +======================================= +1. Open the CSV file in some kind of CSV editor (not a text editor). +2. Search and replace all commas in the description with temporary, unused character. I used pipe. +3. Save the file. +4. Run python3 parser.py +5. (Optional) Open the units.json file in a text editor. Search and replace all pipes back to commas. diff --git a/units/parser.py b/units/parser.py new file mode 100644 index 0000000..10dcb00 --- /dev/null +++ b/units/parser.py @@ -0,0 +1,169 @@ +import random +import json +import sys + +line_num = 0 +column_num = 0 + +open_quotes = False +index = 0 +column = 0 +#headers = [] +line_values = [] +units = [] +unit = {} + +isKahan = False + +headers = ["Key", "Directory", "Name", "FoFID", "Object_Type", + "Combat_Role", "Textual_Description", "Hud_image", "Unit_Scale", "Cockpit", + "CockpitX", "CockpitY", "CockpitZ", "Mesh", "Shield_Mesh", "Rapid_Mesh", "BSP_Mesh", + "Use_BSP", "Use_Rapid", "Mass", "Moment_Of_Inertia", "Convex_Hull_Volume", + "Fuel_Capacity", "Hull", "Armor_Front_Top_Right", "Armor_Front_Top_Left", + "Armor_Front_Bottom_Right", "Armor_Front_Bottom_Left", "Armor_Back_Top_Right", + "Armor_Back_Top_Left", "Armor_Back_Bottom_Right", "Armor_Back_Bottom_Left", "Shield_Front_Top_Right", + "Shield_Back_Top_Left", "Shield_Front_Bottom_Right", "Shield_Front_Bottom_Left", + "Shield_Back_Top_Right", "Shield_Front_Top_Left", "Shield_Back_Bottom_Right", + "Shield_Back_Bottom_Left", "Shield_Recharge", "Shield_Leak", "Warp_Capacitor", + "Primary_Capacitor", "Reactor_Recharge", "Jump_Drive_Present", "Jump_Drive_Delay", + "Wormhole", "Outsystem_Jump_Cost", "Warp_Usage_Cost", "Afterburner_Type", + "Afterburner_Usage_Cost", "Maneuver_Yaw", "Maneuver_Pitch", "Maneuver_Roll", + "Yaw_Governor", "Pitch_Governor", "Roll_Governor", "Afterburner_Accel", + "Forward_Accel", "Retro_Accel", "Left_Accel", "Right_Accel", "Top_Accel", + "Bottom_Accel", "Afterburner_Speed_Governor", "Default_Speed_Governor", "ITTS", + "Radar_Color", "Can_Lock", "Radar_Range", "Tracking_Cone", "Max_Cone", "Lock_Cone", "Hold_Volume", + "Can_Cloak", "Cloak_Min", "Cloak_Rate", "Cloak_Energy", "Cloak_Glass", "Repair_Droid", + "ECM_Rating", "ECM_Resist", "Ecm_Drain", "Hud_Functionality", "Max_Hud_Functionality", + "Lifesupport_Functionality", "Max_Lifesupport_Functionality", "Comm_Functionality", + "Max_Comm_Functionality", "FireControl_Functionality", "Max_FireControl_Functionality", + "SPECDrive_Functionality", "Max_SPECDrive_Functionality", "Slide_Start", "Slide_End", + "Activation_Accel", "Activation_Speed", "Upgrades", + "Sub_Units", "Sounds", "Light", "Mounts", "Net_Comm", "Dock", "Cargo_Import", "Cargo", + "Explosion", "Equipment_Space", "Num_Animation_Stages", "Upgrade_Storage_Volume", "Heat_Sink_Rating", + "Shield_Efficiency", "Num_Chunks", "Chunk_0", "Collide_Subunits", "Tractorability"] +max_columns = len(headers) +print(headers) + +def next_in_line(text): + global open_quotes + global index + global line_values + next_comma = line.find(",", index) + next_quotes = line.find("\"", index) + #print(f"comma:{next_comma} {next_quotes}") + + # We found neither + if next_comma == -1 and next_quotes == -1: + return -1 + + if next_comma == -1: + next_comma = next_quotes + 1 + + elif next_quotes == -1: + next_quotes = next_comma + 1 + + if open_quotes: + # We must have closed quotes + if next_quotes == -1: + return -1 + + open_quotes = False + return next_quotes + 1 + + if next_comma < next_quotes and next_comma != -1: + return next_comma + 1 + + open_quotes = True + return next_quotes + 1 + + + +def parseNext(text, parse_headers = False): + global index + global line_num + global line_values + global column_num + global max_columns + + global isKahan + + line_values = [] + previous_index = index + index = next_in_line(text) + + if parse_headers: + return + + if column_num == max_columns -1: + key = headers[column_num] + value = text[previous_index:].strip() + index = -1 + if len(value) > 0: + unit[key] = value + else: + unit[key] = '' + + #print("Error column_num is too big") + #sys.exit() + return + + key = headers[column_num] + value = text[previous_index:index-1].strip() + + if key == 'Key' and value == 'Kahan.blank': + isKahan = True + if key == 'Key' and value != 'Kahan.blank': + isKahan = False + + if isKahan: + print(f"{line_num} {index} {column_num} key={key} value={value}") + + if len(value) > 0: + unit[key] = value + else: + unit[key] = '' + #print(f"{line_num}:{index} {open_quotes} {value}") + +def parseLine(text): + global index + global column_num + global unit + global units + + column_num = 0 + index = 0 + unit = {} + + values = text.split(',') + + i = 0 + + while i < max_columns : + if len(values[i]) > 0: + unit[headers[i]] = values[i] + i += 1 + + units.append(unit) + + +with open("units_pipe.csv", "r") as units_file: + lines = units_file.readlines() + for line in lines: + if line_num == 0: + pass + elif line_num == 1: + pass + elif line_num == len(lines) - 1: + pass + else: + line = line.strip() + parseLine(line) + + line_num +=1 + +json_object = json.dumps(units, indent = 4) +with open("units.json", "w") as json_file: + json_file.write(json_object) +print(json_object) +#print(json_object[523]) + diff --git a/units/units.json b/units/units.json new file mode 100644 index 0000000..ff276e9 --- /dev/null +++ b/units/units.json @@ -0,0 +1,25710 @@ +[ + { + "Key": "agricultural__AWACS", + "Directory": "./factions/planets/m_class", + "Name": "m_class", + "FoFID": "FIXME", + "Object_Type": "FIXME", + "Hud_image": "industrial-planet-hud.spr", + "Jump_Drive_Present": "FALSE", + "Afterburner_Type": "0", + "ITTS": "FALSE", + "Radar_Color": "2", + "Can_Lock": "TRUE", + "Radar_Range": "14999", + "Tracking_Cone": "5", + "Max_Cone": "180", + "Lock_Cone": "10", + "Hold_Volume": "100000000000", + "ECM_Rating": "0", + "ECM_Resist": "0", + "Ecm_Drain": "0", + "Hud_Functionality": "1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1", + "Max_Hud_Functionality": "1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1", + "Lifesupport_Functionality": "1", + "Max_Lifesupport_Functionality": "1", + "Comm_Functionality": "1", + "Max_Comm_Functionality": "1", + "FireControl_Functionality": "1", + "Max_FireControl_Functionality": "1", + "SPECDrive_Functionality": "1", + "Max_SPECDrive_Functionality": "1", + "Slide_Start": "0", + "Slide_End": "0", + "Upgrades": "{standard_missions;;}{confed_missions;;}", + "Cargo_Import": "{Grain;1.2;0.54;61.75;43}{Generic_Foods;1.2;0.46;63.25;20.5}{Luxury_Foods;1.2;0.32;51.14;16.5}{Furs;1.2;0.07;29.77;9.5}{Liquor;1.2;0.23;0;62}{Pets;1.2;0.17;43.08;16}{Wood;1.2;0.2;59.53;18}{Gems;1.32;0.04;0;0}{Iron;1.56;0.04;0;0}{Fragments;1.56;0.04;0;0}{Tungsten;1.64;0.04;0;0}{Plutonium;0;0;0;0}{Uranium;0;0;0;0}{Artwork;1.33;0.08;0;0}{Games;1.41;0;0;0}{Movies;1.52;0.09;0;0}{Advanced_Fuels;1.33;0.01;0;0}{Communications;1.46;0;0;0}{Computers;1.4;0.03;0;0}{Construction;1.58;0.09;0;0}{Factory_Equipment;1.58;0.09;0;0}{Food_Dispensers;1.47;0;0;0}{Holographics;1.32;0.02;0;0}{Home_Appliances;1.66;0.09;0;0}{Home_Entertainment;1.42;0.1;0;0}{Medical_Equipment;1.33;0.01;0;0}{Mining_Equipment;0;0;0;0}{Plastics;1.84;0.08;0;0}{Pre_Fabs;1.65;0.08;0;0}{Robot_Servants;1.31;0.03;0;0}{Robot_Workers;1.38;0.03;0;0}{Software;1.42;0.05;0;0}{Space_Salvage;1.33;0.05;0;0}{Textiles;1.4;0;0;0}{Weaponry;1.35;0;0;0}{Books;1.4;0;0;0}{PlayThing_(tm);1.52;0.09;0;0}{Contraband/Brilliance;1;0.11;0;0}{Contraband/Pilot;0;0;0;0}{Contraband/Slaves;0;0;0;0}{Contraband/Tobacco;1.21;0.09;0;0}{Contraband/Ultimate;1;0.05;0;0}{starships/Confed/Light;1;;12;5}{starships/Militia/Light;1;;12;5}{starships/Merchant/Light;1;;12;5}{starships/Merchant/Medium;1;;12;5}{starships/Hunter/Light;1;;12;5}{upgrades/Weapons/Mounted_Guns_Light;1;.1;12;4}{upgrades/Weapons/Mounted_Guns_Medium;1;.1;6;3}{upgrades/Weapons/Beam_Arrays_Light;1;.1;5;3}{upgrades/Weapons/Beam_Arrays_Medium;1;.1;-3;2}{upgrades/Weapons/Mount_Enhancements;1;.1;-50;51}{upgrades/Weapons/Turrets;1;.1;1;1}{upgrades/Miscellaneous/SubUnits;1;.1;1;1}{upgrades/Reactors/Light;1;.1;20;6}{upgrades/Reactors/Medium;1;.1;-2;2}{upgrades/Capacitors/Reactors;1;.1;-5;2}{upgrades/Capacitors/Shields;1;.1;-5;2}{upgrades/Shield_Systems/Light;1;.1;20;6}{upgrades/Shield_Systems/Medium;1;.1;-2;2}{upgrades/Armor;1;.1;20;5}{upgrades/Hull;1;.1;20;2}{upgrades/ECM_Systems;1;.1;6;3}{upgrades/Repair_Systems;1;.1;-4;2}{upgrades/Radar/Basic;1;.1;20;6}{upgrades/Radar/Intermediate;1;.1;9;8}{upgrades/Radar/Advanced;1;.1;-17;12}{upgrades/Miscellaneous;1;.1;2;1}{upgrades/Ammunition;1;.1;52;28}{upgrades/Engines/Engine_Enhancements_Light;1;.1;3;2}{upgrades/Engines/Engine_Enhancements_Medium;1;.1;3;2}", + "Equipment_Space": "0", + "Num_Animation_Stages": "0", + "Upgrade_Storage_Volume": "16384", + "Heat_Sink_Rating": "0", + "Shield_Efficiency": "1", + "Collide_Subunits": "0" + }, + { + "Key": "agricultural__planets", + "Directory": "./factions/planets/m_class", + "Name": "m_class", + "FoFID": "FIXME", + "Object_Type": "FIXME", + "Jump_Drive_Present": "FALSE", + "Afterburner_Type": "0", + "ITTS": "FALSE", + "Radar_Color": "2", + "Can_Lock": "TRUE", + "Radar_Range": "14999", + "Tracking_Cone": "5", + "Max_Cone": "180", + "Lock_Cone": "10", + "Hold_Volume": "100000000000", + "ECM_Rating": "0", + "ECM_Resist": "0", + "Ecm_Drain": "0", + "Hud_Functionality": "1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1", + "Max_Hud_Functionality": "1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1", + "Lifesupport_Functionality": "1", + "Max_Lifesupport_Functionality": "1", + "Comm_Functionality": "1", + "Max_Comm_Functionality": "1", + "FireControl_Functionality": "1", + "Max_FireControl_Functionality": "1", + "SPECDrive_Functionality": "1", + "Max_SPECDrive_Functionality": "1", + "Slide_Start": "0", + "Slide_End": "0", + "Upgrades": "{standard_missions;;}{confed_missions;;}", + "Cargo_Import": 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+ "Equipment_Space": "0", + "Num_Animation_Stages": "0", + "Upgrade_Storage_Volume": "16384", + "Heat_Sink_Rating": "0", + "Shield_Efficiency": "1", + "Collide_Subunits": "0" + } +]