From 30caa7050c3ea1714ce98e8d99683275b8756fe3 Mon Sep 17 00:00:00 2001 From: notnotmelon Date: Thu, 30 Nov 2023 09:19:25 -0600 Subject: [PATCH] Removed burner assembling machine wiki page --- changelog.txt | 1 + locale/en/tips.cfg | 2 -- scripts/wiki/text-pages.lua | 6 ------ 3 files changed, 1 insertion(+), 8 deletions(-) diff --git a/changelog.txt b/changelog.txt index f62ad5d0..328f2fcf 100644 --- a/changelog.txt +++ b/changelog.txt @@ -3,6 +3,7 @@ Version: 2.1.9 Date: ? Changes: - Fixed a crash when configuring AMFM beacons (https://github.com/pyanodon/pybugreports/issues/349) + - Removed burner assembling machine wiki page. It's info was outdated after previous patch which removed the ingredient limit. --------------------------------------------------------------------------------------------------- Version: 2.1.8 Date: 2023-11-21 diff --git a/locale/en/tips.cfg b/locale/en/tips.cfg index aa564d84..84af87e3 100644 --- a/locale/en/tips.cfg +++ b/locale/en/tips.cfg @@ -6,7 +6,6 @@ item-index=[item=coke] Solid fuel values coalprocessing=Coal Processing ash=[item=ash] Ash mechanical-inserter=[item=burner-inserter] Mechanical inserter -assembling-machine=[item=assembling-machine-1] Burner assembling machines tailings-pond=[item=tailings-pond] Tailings pond combustion-mixture=[fluid=combustion-mixture1] Combustion mixture beacon=[item=beacon] AM:FM Beacons @@ -21,7 +20,6 @@ tholin=[fluid=proto-tholins] Tholins [pywiki-descriptions] ash=Most inorganic fuels such as [item=coal] now produce [item=ash] when burnt, much like how [item=uranium-fuel-cell] produces [item=used-up-uranium-fuel-cell] on consumption.\n\nAsh management is a central part of the early game, as it will eventually jam machines if not removed from the output slot. [item=burner-inserter] can have a filter set to automatically remove ash. [entity=solid-separator] can help to repurpose some of the ash into ores. mechanical-inserter=The burner inserter is now an [item=burner-inserter]. Unlike in the base game, it does not need to be fueled. It's speed is around 0.6 items per second. It now also functions as a filter inserter, so you can whitelist or blacklist one item.\n\n[item=inserter] also gets a filter slot, has a speed of 1.2 items per second, but still needs electricity.\n[item=long-handed-inserter] moves 1.2 items per second, and is unchanged otherwise.\n[item=fast-inserter] and [item=filter-inserter] move 2.4 items per second, and are unchanged otherwise. -assembling-machine=The assembly machine (now [entity=assembling-machine-1]) now requires fuel. It also has an ingredient limit now: only recipes with at most 3 solid and 1 fluid ingredients can be used by this building. [entity=assembling-machine-2] has a limit of 4 solid ingredients, and [entity=assembling-machine-3] has a limit of of 5 solid ingredients. The [entity=automated-factory-mk01] has no ingredient limit. tailings-pond=The [entity=tailings-pond] has different mechanisms depending on whether you put a gas or a liquid into it.\n\nGasses, such as [fluid=coal-gas], are vented into the atmosphere, which destroys the gas.\n\nLiquids, such as [fluid=tar], are stored, until the tailings pond is full, at which point the pond overflows. This destroys the contents, and puts a ring of highly flammable pollution tiles around the tailings pond. You can remove fluids from the pond again (if it hasn't overflowed) by connecting a pump directly to one of the outputs. beacon=The [entity=beacon-AM1-FM1] and [entity=diet-beacon-AM1-FM1] use radio signals to trasmit module effects into nearby assembling machines. Each beacon has both an AM and an FM frequency that determines the effect radius, trasmission efficiency, and power usage.\nThe AM and FM frequency sliders range from 1-5.\n\n[entity=diet-beacon-AM1-FM1]\nEffect radius:\n - AM1: 32\n - AM2: 24\n - AM3: 16\n - AM4: 8\n - AM5: 2\nTrasmission efficiency: 0.1 * AM * FM\nPower consumption: AM * (FM ^ 3) / 2 MW\n\n[entity=beacon-AM1-FM1]\nEffect radius:\n - AM1: 64\n - AM2: 48\n - AM3: 32\n - AM4: 16\n - AM5: 2\nTrasmission efficiency: 0.5 * AM * FM\nPower consumption: AM * (FM ^ 3) MW\n\nThe default 1AM 1FM beacon is wide area low power.\nIf two beacons have the same AM:FM frequencies, the signals will interfere and cancel each other out.\nBeacons do not accept productivity modules such as [item=productivity-module-3]. combustion-mixture=You can burn [fluid=combustion-mixture1] in [entity=gasturbinemk01] for electricity. Higher temperatures of the fluid mean that the turbine works at a higher efficiency, thus generating more power. [entity=gasturbinemk01] has a limit to the temperature it can accept: if you give it a higher temperature input than this limit, it will be capped to that temperature, so you will be wasting the input. Higher level turbines have higher limits. diff --git a/scripts/wiki/text-pages.lua b/scripts/wiki/text-pages.lua index 14504d51..7d8946af 100644 --- a/scripts/wiki/text-pages.lua +++ b/scripts/wiki/text-pages.lua @@ -32,12 +32,6 @@ Event.register(Event.core_events.init_and_config, function() text_only = true }) - remote.call('pywiki', 'add_page', { - name = 'assembling-machine', - section = 'coalprocessing', - text_only = true - }) - remote.call('pywiki', 'add_page', { name = 'tailings-pond', section = 'coalprocessing',