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test.js
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test.js
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'use strict';
const parser = require('./parser.js');
const fs = require('fs');
const assert = require('assert');
describe('Parser', () => {
it('Parses generic data correctly', () => {
const data = fs.readFileSync('./saves/newSlack19-before.Civ5Save');
const result = parser.parse(data);
assert.equal(result.civ, 'CIV5');
assert.equal(result.save, 8);
assert.equal(result.game, '1.0.3.279 (403694)');
assert.equal(result.build, '403694');
assert.equal(result.turn, 19);
assert.equal(result.startingCiv, 'CIVILIZATION_INDIA');
assert.equal(result.handicap, 'HANDICAP_PRINCE');
assert.equal(result.era, 'ERA_ANCIENT');
assert.equal(result.gameSpeed, 'GAMESPEED_QUICK');
assert.equal(result.worldSize, 'WORLDSIZE_STANDARD');
assert.equal(result.mapScript, 'Assets\\Maps\\Continents.lua');
assert.equal(result.civilizations.length, 25);
assert.equal(result.barbarianCount, 17);
assert.equal(result.player, 4);
assert.equal(result.civilizations[4].password, 'berlin');
result.civilizations.forEach((s) => {
assert.notEqual([1, 2, 3].indexOf(s.type), -1);
assert.equal(s.color.indexOf('PLAYERCOLOR_'), 0);
});
});
describe('Can Change Civ Password', () => {
const ccpTest = (filename) => {
const newPassword = 'testing';
const changePosition = 3;
const data = fs.readFileSync(filename);
const changePasswordResult = parser.changeCivPassword(data, changePosition, newPassword);
const result = parser.parse(changePasswordResult);
assert.equal(result.civilizations[changePosition].password, newPassword);
};
it('normal', () => ccpTest('./saves/newSlack19-before.Civ5Save'));
it('turn 64', () => ccpTest('./saves/turn64.Civ5Save'));
it('beyond earth', () => ccpTest('./saves/beyondearth.CivBESave'));
it('beyond earth turn 64', () => ccpTest('./saves/000129.CivBESave'));
});
describe('Can Change Player Name', () => {
const cpnTest = (filename) => {
const newName = 'newname';
const changePosition = 3;
const data = fs.readFileSync(filename);
const changePlayerNameResult = parser.changePlayerName(data, changePosition, newName);
const result = parser.parse(changePlayerNameResult);
assert.equal(result.civilizations[changePosition].playerName, newName);
};
it('normal', () => cpnTest('./saves/newSlack19-before.Civ5Save'));
it('turn 64', () => cpnTest('./saves/turn64.Civ5Save'));
it('beyond earth', () => cpnTest('./saves/beyondearth.CivBESave'));
it('beyond earth turn 64', () => cpnTest('./saves/000129.CivBESave'));
});
describe('Can Change Civ Type', () => {
const cctTest = (filename) => {
const changePosition = 2;
const changeValue = 1;
const data = fs.readFileSync(filename);
const changeCivTypeResult = parser.changeCivType(data, changePosition, changeValue);
const result = parser.parse(changeCivTypeResult);
assert.equal(result.civilizations[changePosition].type, changeValue);
};
it('normal', () => cctTest('./saves/newSlack19-before.Civ5Save'));
it('turn 64', () => cctTest('./saves/turn64.Civ5Save'));
it('beyond earth', () => cctTest('./saves/beyondearth.CivBESave'));
it('beyond earth turn 64', () => cctTest('./saves/000129.CivBESave'));
});
describe('Can Change Current Player Index', () => {
const ccpiTest = (filename) => {
const newPlayer = 1;
const data = fs.readFileSync(filename);
const changeCivTypeResult = parser.changePlayer(data, newPlayer);
const result = parser.parse(changeCivTypeResult);
assert.equal(result.player, newPlayer);
};
it('normal', () => ccpiTest('./saves/newSlack19-before.Civ5Save'));
it('turn 64', () => ccpiTest('./saves/turn64.Civ5Save'));
it('beyond earth', () => ccpiTest('./saves/beyondearth.CivBESave'));
it('beyond earth turn 64', () => ccpiTest('./saves/000129.CivBESave'));
});
it('Can parse beyond earth', () => {
const data = fs.readFileSync('./saves/beyondearth.CivBESave');
const result = parser.parse(data);
assert.equal(result.civ, 'CIVBE');
assert.equal(result.save, 2);
assert.equal(result.game, '1.1.2.4035 ');
assert.equal(result.build, '');
assert.equal(result.turn, 0);
assert.equal(result.startingCiv, 'CIVILIZATION_ARC');
assert.equal(result.handicap, 'HANDICAP_SPUTNIK');
assert.equal(result.era, 'ERA_ANCIENT');
assert.equal(result.gameSpeed, 'GAMESPEED_QUICK');
assert.equal(result.worldSize, 'WORLDSIZE_SMALL');
assert.equal(result.mapScript, 'Assets\\Maps\\Protean.lua');
assert.equal(result.civilizations.length, 8);
assert.equal(result.barbarianCount, 0);
assert.equal(result.player, 1);
result.civilizations.forEach((s) => {
assert.notEqual([1, 2, 3].indexOf(s.type), -1);
assert.equal(s.color.indexOf('PLAYERCOLOR_'), 0);
});
});
it('Correctly throws error on bad save', () => {
const data = fs.readFileSync('./saves/bad.Civ5Save');
assert.throws(() => parser.parse(data));
});
it('Parses Turn 64', () => {
const data = fs.readFileSync('./saves/turn64.Civ5Save');
const result = parser.parse(data);
assert.equal(result.civ, 'CIV5');
assert.equal(result.save, 8);
assert.equal(result.game, '1.0.3.279 (403694)');
assert.equal(result.build, '403694');
assert.equal(result.turn, 64);
assert.equal(result.startingCiv, 'CIVILIZATION_GREECE');
assert.equal(result.handicap, 'HANDICAP_PRINCE');
assert.equal(result.era, 'ERA_ANCIENT');
assert.equal(result.gameSpeed, 'GAMESPEED_QUICK');
assert.equal(result.worldSize, 'WORLDSIZE_TINY');
assert.equal(result.mapScript, 'Assets\\Maps\\Continents.lua');
assert.equal(result.civilizations.length, 13);
assert.equal(result.barbarianCount, 9);
assert.equal(result.player, 0);
result.civilizations.forEach((s) => {
assert.notEqual([1, 2, 3].indexOf(s.type), -1);
assert.equal(s.color.indexOf('PLAYERCOLOR_'), 0);
});
});
it('Parses Beyond Earth Turn 64', () => {
const data = fs.readFileSync('./saves/000129.CivBESave');
const result = parser.parse(data);
assert.equal(result.civ, 'CIVBE');
assert.equal(result.save, 2);
assert.equal(result.game, '1.1.2.4035 ');
assert.equal(result.build, '');
assert.equal(result.turn, 64);
assert.equal(result.startingCiv, 'CIVILIZATION_KAVITHAN');
assert.equal(result.handicap, 'HANDICAP_MERCURY');
assert.equal(result.era, 'ERA_ANCIENT');
assert.equal(result.gameSpeed, 'GAMESPEED_QUICK');
assert.equal(result.worldSize, 'WORLDSIZE_SMALL');
assert.equal(result.mapScript, 'Assets\\Maps\\Protean.lua');
assert.equal(result.civilizations.length, 8);
assert.equal(result.barbarianCount, 0);
assert.equal(result.player, 0);
result.civilizations.forEach((s) => {
assert.notEqual([1, 2, 3].indexOf(s.type), -1);
assert.equal(s.color.indexOf('PLAYERCOLOR_'), 0);
});
});
it('Can handle diacritics appropriately', () => {
let data = fs.readFileSync('./saves/newSlack19-before.Civ5Save');
data = parser.changePlayerName(data, 0, 'Míké Rósáck');
const parsed = parser.parse(data);
assert.equal(parsed.civilizations[0].playerName, 'Mike Rosack');
});
it('Parses past another turn 64 issue', () => {
const data = fs.readFileSync('./saves/000399.Civ5Save');
parser.parse(data);
});
});