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Environments

Introduction

Understanding environment objects is an important next step of understanding scoping. This chapter will teach you:

  • what an environment is and how to inspect and manipulate environments
  • the four types of environment associated with a function
  • how to work in an fresh environment outside of a function with local()
  • four ways of binding names to values in an environment

The functions chapter focusses on the essence of how scoping works, where this chapter will focus more on the details and show you how you can implement the behaviour yourself. It also introduces some ideas that will be useful for computing on the language.

This chapter uses many functions found in the pryr package to pry open the covers of R and look inside the messy details. Install pryr by running devtools::install_github("pryr")

Environment basics

What is an environment?

The job of an environment is to associate, or bind, a set of names to values. Environments are the data structures that power scoping. An environment is very similar to a list, with three important exceptions:

  • Environments have reference semantics: R's usual copy on modify rules do not apply. Whenever you modify an environment, you modify every copy.

    In the following code chunk, we create a new environment, create a "copy" and then modify the original environment. The copy also changes. If you change e to a list (or any other R datastructure) e and f are independent.

    e <- new.env()
    f <- e
    
    e$a <- 10
    f$a
  • Environments have parent: if an object is not found in an environment, then R can look in its parent (and so on). There is only one exception: the empty environment does not have a parent.

    We use the family metaphor to refer other environments: the grandparent of a environment would be the parent's parent, and the ancestors include all parent environments all the way up to the empty environment. It's rare to talk about the children of an environment because there are no back links: given an environment we have no way to find its children.

  • Every object in an environment must have a name, and the names must be unique.

Technically, an environment is made up of a frame, a collection of named objects (like a list), and a reference to a parent environment.

As well as powering scoping, environments can be also useful data structures because unlike almost every other type of object in R, modification takes place without a copy. This is not something that you should use without thought: it will violate users expectations about how R code works, but it can sometimes be critical for high performance code. However, since the addition of R5, you're generally better of using reference classes instead of raw environments. Environments can also be to simulate hashmaps common in other packages, because name lookup is implemented with a hash, which means that lookup is O(1). See the CRAN package hash for an example.

Manipulating and inspecting environments

You can create environments with new.env(), see their contents with ls(), and inspect their parent with parent.env().

e <- new.env()
# the default parent provided by new.env() is environment from which it is called
parent.env(e) 
identical(e, globalenv())
ls(e)

You can modify environments in the same way you modify lists:

ls(e)
e$a <- 1
ls(e)
e$a

By default ls only shows names that don't begin with .. Use all.names = TRUE (or all for short) to show all bindings in an environment:

e$.a <- 2
ls(e)
ls(e, all = TRUE)

Another useful technique to view an environment is to coerce it to a list:

as.list(e)
str(as.list(e))
str(as.list(e, all.names = TRUE))

You can extract elements of an environment using $ or '[[, or get. $ and '[[ will only look in that environment, but get uses the regular scoping rules and will also look in the parent, if needed. $ and '[[ will return NULL if the name is not found, while get returns an error.

b <- 2
e$b
e[["b"]]
get("b", e)

Deleting objects from environments works a little different to lists. In a list you can remove an entry by setting it to NULL. That doesn't work in environments, and instead you need to use rm().

e <- new.env()

e$a <- 1
e$a <- NULL
ls(e)

rm("a", envir = e)
ls(e)

Generally, when you create your own environment, you want to manually set the parent environment to the empty environment. This ensures you don't accidentally inherit objects from somewhere else:

x <- 1
e1 <- new.env()
get("x", e1)

e2 <- new.env(parent = emptyenv())
get("x", e2)

You can determine if a binding exists in a environment with the exists() function, but note that the default is to follow the regular scoping rules and will also look in the parent environments. If you don't want this behavior, use inherits = FALSE:

exists("b", e)
exists("b", e, inherits = FALSE)
exists("a", e, inherits = FALSE)

Special environments

There are a few special environments that you can access directly:

  • globalenv(): the user's workspace

  • baseenv(): the environment of the base package

  • emptyenv(): the ultimate ancestor of all environments, the only environment without a parent.

The most common environment is the global environment (globalenv()) which corresponds to the to your top-level workspace. The parent of the global environment is one of the packages you have loaded (the exact order will depend on which packages you have loaded in which order). The eventual parent will be the base environment, which is the environment of "base R" functionality, which has the empty environment as a parent.

search() lists all environments in between the global and base environments. This is called the search path, because any object in these environments can be found from the top-level interactive workspace. It contains an environment for each loaded package and for each object (environment, list or Rdata file) that you've attach()ed. It also contains a special environment called Autoloads which is used to save memory by only loading package objects (like big datasets) when needed. You can access the environments of any environment on the search list using as.environment().

search()
as.environment("package:pryr")
lapply(search(), as.environment)

Where

We can apply our new knowledge of environments to create a helpful function called where that tells us the environment where a variable lives:

library(pryr)
where("where")
where("mean")
where("t.test")
x <- 5
where("x")

where() obeys the regular rules of variable scoping, but instead of returning the value associated with a name, it returns the environment in which it was defined.

The definition of where() is fairly straightforward. It has two arguments; the name to look for (as a string), and the environment in which to start the search. (We'll learn later why parent.frame() is a good default.)

where

It's natural to work with environments recursively, so we'll see this style of function structure frequently. There are three main components:

  • the base case (what happens when we've recursed down to the empty environment)

  • a boolean that determines if we've found what we wanted, and

  • the recursive statement that re-calls the function using the parent of the current environment.

If we remove all the details of where, and just keep the structure, we get a function that looks like this:

f <- function(..., env = parent.frame()) {
  if (identical(env, emptyenv())) {
    # base case
  }

  if (success) {
    # return value
  } else {
    # inspect parent
    f(..., env = parent.env(env))
}

Note that to check if the environment is the same as the empty environment, we need to use identical(): this performs a whole object comparison, unlike the element-wise ==.

It is also possible to write this function with a loop instead of with recursion. This might run slightly faster (because we eliminate some function calls), but I find it harder to understand what's going on. I include it because you might find it easier to see what's happening if you're less familiar with recursive functions.

is.emptyenv <- function(x) identical(x, emptyenv())

f2 <- function(..., env = parent.frame()) {
  while(!is.emptyenv(env)) {
    if (success) {
      # return value
      return()
    }
    # inspect parent
    env <- parent.env(env)
  }

  # base case
}

Exercises

  • Using parent.env() and a loop (or a recursive function), verify that the ancestors of globalenv() include baseenv() and emptyenv(). Use the same basic idea to implement your own version of search().

  • Write your own version of get() using a function written in the style of where().

  • Write a function called fget() that finds only function objects. It should have two arguments, name and env, and should obey the regular scoping rules for functions: if there's an object with a matching name that's not a function, look in the parent. (This function should be a equivalent to match.fun() extended to take a second argument). For an added challenge, also add an inherits argument which controls whether the function recurses down the parents or only looks in one environment.

  • Write your own version of exists(inherits = FALSE) (Hint: use ls()). Write a recursive version that behaves like inherits = TRUE.

Function environments

Most of the time when you are working with environments, you will not create them directly, but they will be created as a consequence of working with functions. This section discuss the four types of environment associated with a function.

There are multiple environments associated with each function, and it's easy to get confused between them.

  • the environment where the function was created
  • the environment where the function lives
  • the environment that's created every time a function is run
  • the environment where a function is called from

The following sections will explain why each of these environments are important, how to access them, and how you might use them.

The environment where the function was created

When a function is created, it gains a reference to the environment where it was made. This is the parent, or enclosing, enviroment of the function used by lexical scoping. You can access this environment with the environment() function:

x <- 1
f <- function(y) x + y
environment(f)

environment(plot)
environment(t.test)

To make a function an equivalent function that is safer (it throws an error if the input isn't a function), more consistent (can take a function name as an argument not just a function), and more informative (better name), we'll create funenv():

funenv <- function(f) {
  f <- match.fun(f)
  environment(f)
}
funenv("plot")
funenv("t.test")

Unsurprisinly, the enclosing environment is particularly important for closures:

plus <- function(x) {
  function(y) x + y 
}
plus_one <- plus(1)
plus_one(10)
plus_two <- plus(2)
plus_one(10)
environment(plus_one)
parent.env(environment(plus_one))
environment(plus_two)
parent.env(environment(plus_two))
environment(plus)
str(as.list(environment(plus_one)))
str(as.list(environment(plus_two)))

It's also possible to modify the environment of a function, using the assignment form of environment. This is rarely useful, but we can use it to illustrate how fundamental scoping is to R. One complaint that people sometimes make about R is that the function f defined above really should generate an error, because there is no variable y defined inside of R. Well, we could fix that by manually modifying the environment of f so it can't find y inside the global environment:

f <- function(x) x + y
environment(f) <- emptyenv()
f(1)

But when we run it, we don't get the error we expect. Because R uses its scoping rules consistently for everything (including looking up functions), we get an error that f can't find the + function. (See the discussion in scoping for alternatives that actually work).

The environment where the function lives

The environment of a function, and the environment where it lives might be different. In the example above, we changed the environment of f to be the emptyenv(), but it still lived in the globalenv():

f <- function(x) x + y
funenv("f")
where("f")
environment(f) <- emptyenv()
funenv("f")
where("f")

The environment where the function lives determines how we find the function, the environment of the function determins how it finds values inside the function. This important distinction is what enables package namespaces to work.

For example, take t.test():

funenv("t.test")
where("t.test")

We find t.test() in the package::stats environment, but its parent (where it looks up values) is the namespace::stats environment. The package environment contains only functions and objects that should be visible to the user, but the namespace environment contains both internal and external functions. There are over 400 objects that a defined in the stats package but not available to the user:

length(ls(funenv("t.test")))
length(ls(where("t.test")))

This mechanism makes it possible for for packages to have internal objects that can be accessed by its functions, but not by external functions.

The environment created every time a function is run

Recall how function scoping works. What will the following function will return the first time we run it? What about the second?

f <- function(x) {
  if (!exists("a", inherits = FALSE)) {
    message("Defining a")
    a <- 1
  } else {
    a <- a + 1 
  }
  a
}
f()

You should recall that it returns the same value every time. This is because every time a function is called, a new environment is created to host execution. We can see this more easily by returning the environment inside the function: using environment() with no arguments returns the current environment (try running it at the top level). Each time you run the function a new function is created. But they all have the same parent environment, the environment where the function was created.

f <- function(x) {
  list(
    e = environment(),
    p = parent.env(environment())
  )
}
f()
f()
funenv("f")

The environment where the function was called

Look at the following code. What do you expect g() to return when the code is run?

f <- function() {
  x <- 10
  function() {
    x
  }
}
g <- f()
x <- 20
g()

The top-level x is a red herring: using the regular scoping rules, g() looks first where it is defined and finds the value of x is 10. However, it is still meaningful to ask what value x is associated in the environment where g() is called. x is 10 in the environment where g() is defined, but it is 20 in the environment from which g() is called.

We can access this environment using the confusingly named function parent.frame(). This function returns the environment from which the function was called. We can use that to look up the value of names in the environment from which the funtion was called.

f2 <- function(x) {
  x <- 10
  function() {
    def <- get("x", environment())
    cll <- get("x", parent.frame())
    list(defined = def, called = cll)
  }
}
g2 <- f2()
x <- 20
g2()

In more complicated scenarios, there's not just one parent call, but a sequence of calls all the way back to the initiating function, called from the top-level. We can get a list of all calling environments using sys.frames()

y <- 10
f <- function(x) {
  x <- 1
  g(x)
}
g <- function(x) {
  x <- 2
  h(x)
}
h <- function(x) {
  x <- 3
  i(x)
}
i <- function(x) {
  x <- 4
  sys.frames()
}

es <- f()
lapply(es, function(e) get("x", e))
lapply(es, function(e) get("y", e))

There are two separate strands of parents when a function is called: the calling environments, and the enclosing environments. Each calling environment will also have a stack of enclosing environments. Note that while called function has both a stack of called environemnts and a stack of enclosing environments, an environment (or a function object) has only a stack of enclosing environments.

Looking up variables in the calling environment rather than in the defining argument is called dynamic scoping. Few languages implement dynamic scoping (emac's lisp is a notable exception) because dynamic scoping makes it much harder to reason about how a function operates: not only do you need to know how it was defined, you also need to know in what context it was called. Dynamic scoping is primarily useful for developing functions that aid interactive data analysis, and is one of the topics discussed in controlling evaluation

Exercises

  • Write an enhanced version of str() that provides more information about functions: show where the function was found and what environment it was defined in. Can you list objects that the function will be able to access but the user of the function cannot?

Explicit scoping with local

Sometimes it's useful to be able to create a new scope without embedding inside a function. The local function allows you to do exactly that - it can be useful if you need some temporary variables to make an operation easier to understand, but want to throw them away afterwards:

df <- local({
  x <- 1:10
  y <- runif(10)
  data.frame(x = x, y = y)
})

This is equivalent to:

df <- (function() {
  x <- 1:10
  y <- runif(10)
  data.frame(x = x, y = y)
})()

(If you're familiar with javascript you've probably seen this pattern before: it's used extensively by most javascript libraries to avoid polluting the global namespace.)

local has relatively limited uses (typically because most of the time scoping is best accomplished using R's regular function based rules) but it can be particularly useful in conjunction with <<-. You can use this if you want to make a private variable that's shared between two functions:

a <- 10
my_get <- NULL
my_set <- NULL
local({
  a <- 1
  my_get <<- function() a
  my_set <<- function(value) a <<- value
})
my_get()
my_set(10)
a
my_get()

However, it's often easier to avoid the implicit environment and deal with it explicitly:

my_env <- new.env(parent = emptyenv())
my_get <- function() my_env$a
my_set <- function(value) my_env$a <- value

These techniques are useful if you want to store state in your package.

Assignment: binding names to values

Assignment is the act of binding (or rebinding) a name to a value in an environment. It is the counterpart to scoping, the set of rules that determines how to find the value associated with a name. Compared to most languages, R has extremely flexible tools for binding names to values. In fact, you can not only bind values to names, but you can also bind expressions (promises) or even functions, so that every time you access the value associated with a name, you get something different!

The remainder of this section will discuss the four main ways of binding names to values in R:

  • With the regular behaviour, name <- value, the name is immediately associated with the value in the current environment. assign("name", value) works similarly, but allows assignment in any environment.

  • The double arrow, name <<- value, assigns in a similar way to variable lookup, so that i <<- i + 1 modifies the binding of the original i, which is not necessarily in the current environment.

  • Lazy assignment, delayedAssign("name", expression), binds an expression isn't evaluated until you look up the name.

  • Active assignment, makeActiveBinding("name", function) binds the name to a function, so it is "active" and can return different a value each time the name is found.

Regular binding

You have probably used regular assignment in R thousands of times. Regular assignment immediately creates a binding between a name and a value in the current environment.

There are two types of names: syntactic and non-syntactic. Generally, syntactic names consist of letters, digits, . and _, and must start with a letter or . not followed by a number (so .a and ._ are syntactic but .1 is not). There are also a number of reserved words (e.g. TRUE, NULL, if, function, see make.names()). A syntactic name can be used on the left hand side of <-:

a <- 1
._ <- 2
a_b <- 3

However, a name can actually be any sequence of characters; if it's non-syntactic you just need to do a little more work:

`a + b` <- 3
`:)` <- "smile" 
`    ` <- "spaces"
ls()

<- creates a binding in the current environment. There are three techniques to create a binding in another environmnent:

  • treating an environment like a list

    e <- new.env()
    e$a <- 1
  • use assign(), which has three important arguments: the name, the value, and the environment in which to create the binding

    e <- new.env()
    assign("a", 1, envir = e)
  • evaluate <- inside the environment. (More on this in evaluation)

    e <- new.env()
    eval(quote(a <- 1), e)
    # alternatively, you can use the helper function evalq
    # evalq(x, e) is exactly equivalent to eval(quote(x), e)
    evalq(a <- 1, e)

I generally prefer to use the first form because it is so compact. However, you'll see all three forms in R code in the wild.

Constants

There's one extension to regular binding: constants. What are constants? They're variable whose values can not be changed; they can only be bound once, and never re-bound. We can simulate constants in R using lockBinding, or the infix %<c-% found in pryr:

x <- 10
lockBinding(as.name("x"), globalenv())
x <- 15
rm(x)

x %<c-% 20 #>
x <- 30
rm(x)

lockBinding is used to prevent you from modifying objects inside packages:

assign("mean", function(x) sum(x) / length(x), env = baseenv())

<<-

Another way to modify the binding between name and value is <<-. The regular assignment arrow, <-, always creates a variable in the current environmnt. The special assignment arrow, <<-, tries to modify an existing variable by walking up the parent environments.

f <- function() {
  g <- function() {
    x <<- 2
  }
  x <- 1
  g()
  x
}
f()

If <<- doesn't find an existing variable, it will create one in the global environment. This is usually undesirable, because global variables introduce non-obvious dependencies between functions.

name <<- value is equivalent to assign("name", value, inherits = TRUE).

To give you more idea how this works, we could implement <<- ourselves. I'm going to call it rebind, and emphasise that it's normally used to modify an existing binding. We'll implement it with our recursive recipe for working with environments. For the base case, we'll throw an error (where <<- would assign in the global environment), which emphasises the rebinding nature of this function. Otherwise we check to see if the name is found in the current environment: if it is, we do the assignment there; if not, we recurse.

reassign <- function(name, value, env = parent.frame()) {
  if (identical(env, emptyenv())) {
    stop("Can't find ", name, call. = FALSE)
  }

  if (exists(name, env, inherits = FALSE)) {
    assign(name, value, env)
  } else {
    reassign(name, value, parent.env(env))
  }
}
reassign("a", 10)
a <- 5
reassign("a", 10)
a

f <- function() {
  g <- function() {
    reassign("x", 2)
  }
  x <- 1
  g()
  x
}
f()

We'll come back to this idea in depth, and see where it is useful in functional programming.

Delayed bindings

Another special type of assignment is a delayed binding: rather than assigning the result of an expression immediately, it creates and stores a promise to evaluate the expression when needed (much like the default lazy evaluation of arguments in R functions). We can create delayed bindings with the special assignment operator %<d-%, provided by the pryr package.

library(pryr)
a %<d-% 1 #>
a
b %<d-% {Sys.sleep(1); 1} #>
b

Note that we need to be careful with more complicated expressions because user created infix functions have the lowest possible precendence: x %<d-% a + b is interpreted as (x %<d-% a) + b, so we need to use parentheses ourselves:

x %<d-% (a + b) #>
a <- 5
b <- 5
a + b

%<d-% is a wrapper around the base delayedAssign() function, which you may need to use directly if you need more control. delayedAssign() has four parameters:

  • x: a variable name given as a quoted string
  • value: an unquoted expression to be assigned to x
  • eval.env: the environment in which to evaluate the expression
  • assign.env: the environment in which to create the binding

Writing %<d-% is straightforward, bearing in mind that makeActiveBinding uses non-standard evaluation to capture the representation of the second argument, so we need to use substitute to construct the call manually. Once you've read computing on the language, you might want to read the source code and think about how it works.

One application of delayedAssign is autoload, a function that powers library(). autoload makes R behave as if the code and data in a package is loaded in memory, but it doesn't actually do any work until you call one of the functions or access a dataset. This is the way that data sets in most packages work - you can call (e.g.) diamonds after library(ggplot2) and it just works, but it isn't loaded into memory unless you actually use it.

Active bindings

You can create active bindings where the value is recomputed every time you access the name:

x %<a-% runif(1) #>
x
x

%<a-% is a wrapper for the base function makeActiveBinding(). You may want to use this function directly if you want more control. It has three arguments:

  • sym: a variable name, represented as a name object or a string
  • fun: a single argument function. Getting the value of sym calls fun with zero arguments, and setting the value of sym calls fun with one argument, the value.
  • env: the environment in which to create the binding.

Exercises

  • In rebind() it's unlikely that we want to assign in an ancestor of the global environment (i.e. a loaded package), so modify the function to avoid recursing past the global environment.

  • Create a version of assign() that will only bind new names, never re-bind old names. Some programming languages only do this, and are known as single assignment languages.

  • Write an alternative to <- that never overrides an existing binding. This would be useful if you running a test script multiple times and only want to generate the test data once.

  • Implement str for environments, listing all bindings in the environment, and briefly describing their contents (you might want to use str recursively). Use bindingIsActive() to determine if a binding is active. Indicate if bindings are locked (see bindingIsLocked()). Show the expressions (not the results) for delayed bindings (see the help for delayedAssign for hints). Show the amount of memory the environment occupies using object.size()

  • Write an assignment function that can do active, delayed and locked bindings. What might you call it? What arguments should it take? Can you guess which sort of assignment it should do based on the expression?

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