-
Notifications
You must be signed in to change notification settings - Fork 2
/
character_positions.py
executable file
·157 lines (147 loc) · 19.3 KB
/
character_positions.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
from reverse_cp import *
# Character Positions
CP_STANDING_ARMS_OUT0 = [[0, 7, 0], [1, -12, 0], [2, 0, 0], [9, 24, 10], [9, -24, -10], [0, 23, 0], [-5, -24, 0], [0, 0, 0], [0, 0, 0], [41, 19, 0], [41, -18, 0], [-15, 15]]
CP_STANDING_ARMS_OUT1 = [[10, 7, 0], [-5, -12, 0], [2, 0, 0], [9, 24, 0], [9, -24, -3], [0, 23, 0], [-5, -24, 0], [0, 0, 0], [0, 0, -2], [0, 0, 0], [0, 0, 0], [-23, 23]]
CP_STANDING_ARMS_OUT2 = [[-4, 7, 0], [10, -12, 0], [2, 0, 0], [9, 24, 9], [9, -24, -5], [0, 23, 0], [-5, -24, 0], [0, 0, 0], [0, 0, 2], [0, 0, 0], [0, 0, 0], [-37, 37]]
CP_DUAL_PISTOLS = [[4, 15, -10], [6, -15, 0], [2, 0, 0], [9, 30, 10], [9, -30, -10], [-5, 23, -21], [-5, -25, 7], [0, 0, 0], [0, 0, 0], [42, 24, 0], [42, -25, 0], [-37, 37]]
CP_PISTOL0 = [[2, 10, -22], [3, -9, 1], [2, 0, -18], [4, 23, 10], [25, -15, -64], [-10, 22, 0], [6, -22, -19], [-1, 0, -18], [0, 0, 0], [38, 15, 0], [59, 10, 359], [-37, 37]]
CP_PISTOL1 = [[10, 10, -22], [-2, -9, 14], [2, 0, -18], [4, 23, 15], [25, -15, -59], [-10, 22, 0], [6, -22, -19], [-1, 0, -18], [0, 0, 0], [40, 13, 0], [59, 10, 359], [-37, 37]]
CP_PISTOL2 = [[-6, 10, -22], [8, -4, 1], [2, 0, -18], [4, 23, 5], [25, -15, -67], [-10, 22, 0], [6, -22, -19], [-1, 0, -18], [0, 0, 0], [38, 18, 0], [59, 10, 359], [-37, 37]]
CP_SHOTGUN0 = [[6, 15, -22], [12, -4, -8], [2, 0, -33], [-1, 23, 12], [39, -15, -54], [-14, 20, -10], [16, -20, -13], [0, 0, -34], [0, 0, 0], [43, 17, 0], [59, 10, 359], [-37, 37]]
CP_SHOTGUN1 = [[16, 13, -14], [-5, -10, -8], [2, 0, -33], [-1, 23, 12], [39, -15, -54], [-14, 20, -10], [16, -20, -13], [0, 0, -38], [0, 0, 0], [43, 17, -2], [59, 10, 359], [-37, 37]]
CP_SHOTGUN2 = [[-13, 8, -14], [18, -5, -3], [2, 0, -33], [-1, 23, 12], [36, -15, -50], [-14, 20, -10], [16, -20, -13], [0, 1, -33], [0, 0, 0], [43, 17, 2], [59, 10, 359], [-37, 37]]
CP_RUNNING0 = [[-26, 10, 0], [31, -4, 0], [2, 0, -20], [-1, 27, 10], [-16, -28, 1], [-5, 24, -1], [-1, -21, 158], [0, 0, 0], [0, 0, 0], [33, 20, 0], [17, -30, 0], [-20, 20]]
CP_RUNNING1 = [[-10, 10, 0], [15, -4, 0], [2, 0, -13], [-6, 26, 10], [-15, -24, 5], [-7, 23, 45], [-12, -24, 5], [0, 0, 0], [0, 0, 0], [27, 20, 0], [18, -27, 0], [-28, 28]]
CP_RUNNING2 = [[2, 10, 0], [2, -4, 0], [2, 0, 2], [-10, 26, 10], [-13, -26, -3], [-7, 23, 45], [-12, -24, 5], [0, 0, 0], [0, 0, 0], [22, 20, 0], [21, -25, 0], [-33, 33]]
CP_RUNNING3 = [[14, 10, -1], [-11, -4, 0], [2, 0, 1], [-11, 24, -1], [2, -28, -14], [-9, 23, 364], [-6, -25, 1], [0, 0, 0], [0, 0, 0], [22, 25, -2], [34, -20, 0], [-38, 38]]
CP_RUNNING4 = [[29, 9, 0], [-26, -3, 3], [2, 0, 13], [-14, 25, 363], [4, -28, -11], [-1, 19, -165], [-7, -24, 15], [0, 0, 0], [0, 0, 0], [19, 23, -3], [36, -22, 0], [-40, 40]]
CP_WALK1 = [[-8, 7, 0], [10, -12, 0], [2, 0, 0], [3, 24, 0], [-9, -25, -3], [-5, 23, 0], [-13, -24, 0], [0, 0, 0], [0, 0, -2], [36, 24, 0], [25, -21, 0], [3, -3]]
CP_WALK0 = [[0, 7, 0], [1, -12, 0], [4, 0, 0], [0, 23, 3], [-1, -24, -4], [-6, 23, 4], [-7, -23, -4], [0, 0, 0], [0, 0, 0], [34, 21, 0], [35, -20, 0], [-0, 0]]
CP_WALK2 = [[13, 7, 0], [-8, -12, 0], [2, 0, 0], [-10, 25, 1], [7, -23, -5], [-12, 22, -3], [-2, -22, -1], [0, 0, 0], [0, 0, 2], [24, 24, 0], [40, -19, 0], [-3, 3]]
CP_WALK_RELOAD0 = [[0, 7, 0], [1, -12, 0], [2, 0, -33], [-11, 23, -5], [39, -15, -68], [-14, 20, -10], [16, -20, -13], [0, 0, -34], [0, 0, 0], [43, 17, 0], [52, 14, 0], [-37, 37]]
CP_WALK_RELOAD1 = [[13, 7, 0], [-8, -12, 0], [2, 0, -33], [-19, 21, -11], [29, -19, -63], [-14, 20, -10], [11, -23, -13], [0, 0, -25], [0, 0, 0], [46, 12, 0], [43, 8, 0], [-37, 37]]
CP_WALK_RELOAD2 = [[-8, 7, 0], [10, -12, 0], [2, 0, -33], [-17, 24, 18], [29, -19, -63], [-14, 17, 33], [11, -23, -13], [0, 0, -25], [0, 0, 0], [45, 12, 0], [43, 9, 3], [-37, 37]]
CP_BOWWALK0 = [[16, 13, -14], [-5, -10, -8], [2, 0, -33], [-18, 23, 15], [30, -15, -60], [-21, 20, 8], [10, -20, -13], [0, 0, -38], [0, 0, 0], [43, 17, -2], [59, 10, 359], [-37, 37]]
CP_BOWWALK1 = [[6, 15, -22], [12, -4, -8], [2, 0, -33], [-18, 23, 15], [30, -15, -60], [-21, 20, 8], [10, -20, -13], [0, 0, -34], [0, 0, 0], [43, 17, 0], [59, 10, 359], [-37, 37]]
CP_BOWWALK2 = [[-13, 8, -14], [18, -5, -3], [2, 0, -33], [-18, 23, 15], [30, -15, -60], [-21, 20, 8], [10, -20, -13], [0, 1, -33], [0, 0, 0], [43, 17, 2], [59, 10, 359], [-37, 37]]
CP_BOWWALK3 = [[6, 15, -22], [12, -4, -8], [2, 0, -33], [-18, 23, 15], [30, -15, -60], [-21, 20, 8], [10, -20, -13], [0, 0, -34], [0, 0, 0], [43, 17, 0], [59, 10, 359], [-37, 37]]
CP_BOWSHOOT0 = [[16, 13, -14], [-5, -10, -8], [2, 0, -33], [-25, 23, 2], [30, -15, -60], [-21, 20, 8], [10, -20, -13], [0, 0, -38], [0, 0, 0], [43, 17, -2], [59, 10, 359], [-37, 37]]
CP_PUNCH0 = [[3, 9, 0], [6, -11, 6], [4, 0, 0], [-7, 23, 3], [-5, -27, -18], [-6, 23, 4], [-4, -23, -12], [0, 0, -10], [0, 0, 0], [26, 21, 0], [28, -16, 0], [-15, -3]]
CP_PUNCH1 = [[3, 9, 0], [4, -11, 6], [4, 0, 0], [0, 23, 3], [-9, -27, -16], [1, 23, 4], [-4, -23, -12], [0, 0, 2], [0, 0, 0], [33, 21, 0], [24, -18, 6], [-20, -10]]
CP_PUNCH2 = [[3, 9, 0], [4, -11, 6], [4, 0, 8], [10, 22, 10], [-11, -27, -16], [-1, 24, 4], [-12, -24, -11], [0, 0, 8], [0, 0, 7], [43, 16, 11], [24, -18, 15], [-25, -15]]
CP_PUNCH3 = [[3, 9, 0], [4, -11, 6], [4, 0, 10], [19, 20, 25], [-13, -27, -16], [-1, 24, 8], [-12, -24, -11], [0, 0, 13], [0, 0, 7], [50, 6, 21], [19, -18, 18], [-30, -20]]
CP_PUNCH4 = [[3, 9, 0], [4, -11, 6], [4, 0, 32], [32, 16, 25], [-20, -22, 2], [12, 21, 13], [-11, -6, 111], [0, 0, 39], [2, 0, 12], [64, 1, 21], [13, -23, 28], [-37, -25]]
CP_DPUNCH0 = [[6, 11, -6], [3, -9, 0], [4, 0, 0], [14, 24, 18], [-7, -23, -3], [2, 26, 12], [-6, -23, -4], [0, 0, 10], [0, 0, 0], [46, 13, 0], [26, -21, 0], [-37, 37]]
CP_DPUNCH1 = [[4, 11, -6], [3, -9, 0], [4, 0, 0], [-9, 27, 16], [0, -23, -3], [-4, 23, 12], [1, -23, -4], [0, 0, -2], [0, 0, 0], [24, 18, -6], [33, -21, 0], [-37, 37]]
CP_DPUNCH2 = [[4, 11, -6], [3, -9, 0], [4, 0, -8], [-11, 27, 16], [10, -22, -10], [-12, 24, 11], [-1, -24, -4], [0, 0, -8], [0, 0, -7], [24, 18, -15], [43, -16, -11], [-37, 37]]
CP_DPUNCH3 = [[4, 11, -6], [3, -9, 0], [4, 0, -10], [-13, 27, 16], [19, -20, -25], [-12, 24, 11], [-1, -24, -8], [0, 0, -13], [0, 0, -7], [19, 18, -18], [50, -6, -21], [-37, 37]]
CP_DPUNCH4 = [[4, 11, -6], [3, -9, 0], [4, 0, -32], [-20, 22, -2], [32, -16, -25], [-11, 6, -111], [12, -21, -13], [0, 0, -39], [2, 0, -12], [13, 23, -28], [64, -1, -21], [-37, 37]]
CP_SWIPE0 = [[3, 9, 0], [6, -11, 6], [4, 0, 0], [-7, 23, 3], [-5, -27, -18], [-6, 23, 4], [-4, -23, -12], [0, 0, -10], [0, 0, 0], [26, 21, 0], [28, -16, 0], [-37, 37]]
CP_SWIPE1 = [[3, 9, 0], [6, -11, 6], [4, 0, 0], [-12, 23, -17], [-5, -27, -18], [-11, 23, -13], [-4, -23, -12], [0, 0, -10], [0, 0, 0], [21, 33, -18], [28, -16, 18], [-37, 37]]
CP_SWIPE2 = [[3, 9, 0], [6, -11, 6], [4, 0, 0], [-19, 23, -17], [-8, -27, -18], [-6, 11, -138], [-5, -25, -12], [0, 0, -18], [0, 0, 0], [13, 33, -62], [23, -16, 18], [-37, 37]]
CP_SWIPE3 = [[3, 9, 0], [6, -11, 6], [4, 0, 0], [-17, 20, -35], [-8, -27, -18], [-6, 8, -137], [-5, -25, -12], [0, 0, -18], [0, 0, -10], [11, 39, -120], [23, -16, 18], [-37, 37]]
CP_SWIPE4 = [[3, 9, 0], [4, -11, 6], [4, 0, 8], [10, 22, 10], [-11, -27, -16], [-1, 24, 4], [-12, -24, -11], [0, 0, 8], [0, 0, 7], [43, 16, 11], [24, -18, 15], [-37, 37]]
CP_SWIPE5 = [[3, 9, 0], [4, -11, 6], [4, 0, 8], [10, 22, 24], [-11, -27, -16], [-1, 24, 4], [-12, -24, -11], [0, 0, 8], [0, 0, 7], [40, 9, 43], [24, -18, 15], [-37, 37]]
CP_SWIPE6 = [[3, 9, 0], [4, -11, 6], [4, 0, 0], [0, 23, 3], [-9, -27, -16], [1, 23, 4], [-4, -23, -12], [0, 0, 2], [0, 0, 0], [33, 21, 0], [24, -18, 6], [-37, 37]]
CP_WALK_SWIPE0 = [[-8, 7, 0], [10, -12, 0], [4, 0, 0], [-7, 23, 3], [-5, -27, -18], [-6, 23, 4], [-4, -23, -12], [0, 0, -10], [0, 0, 0], [26, 21, 0], [28, -16, 0], [-37, 37]]
CP_WALK_SWIPE1 = [[0, 7, 0], [1, -12, 0], [4, 0, 0], [-12, 23, -17], [-5, -27, -18], [-11, 23, -13], [-4, -23, -12], [0, 0, -10], [0, 0, 0], [21, 33, -18], [28, -16, 18], [-37, 37]]
CP_WALK_SWIPE2 = [[13, 7, 0], [-8, -12, 0], [4, 0, 0], [-19, 23, -17], [-8, -27, -18], [-6, 11, -138], [-5, -25, -12], [0, 0, -18], [0, 0, 0], [13, 33, -62], [23, -16, 18], [-37, 37]]
CP_WALK_SWIPE3 = [[0, 7, 0], [1, -12, 0], [4, 0, 0], [-17, 20, -35], [-8, -27, -18], [-6, 8, -137], [-5, -25, -12], [0, 0, -18], [0, 0, -10], [11, 39, -120], [23, -16, 18], [-37, 37]]
CP_WALK_SWIPE4 = [[-8, 7, 0], [10, -12, 0], [4, 0, 8], [10, 22, 10], [-11, -27, -16], [-1, 24, 4], [-12, -24, -11], [0, 0, 8], [0, 0, 7], [43, 16, 11], [24, -18, 15], [-37, 37]]
CP_WALK_SWIPE5 = [[0, 7, 0], [1, -12, 0], [4, 0, 8], [10, 22, 24], [-11, -27, -16], [-1, 24, 4], [-12, -24, -11], [0, 0, 8], [0, 0, 7], [40, 9, 43], [24, -18, 15], [-37, 37]]
CP_WALK_SWIPE6 = [[0, 9, 0], [4, -11, 6], [4, 0, 0], [0, 23, 3], [-9, -27, -16], [1, 23, 4], [-4, -23, -12], [0, 0, 2], [0, 0, 0], [33, 21, 0], [24, -18, 6], [-37, 37]]
CP_JUMP1 = [[-6, 13, 12], [-5, -12, -2], [1, 0, 0], [-6, 31, 10], [-8, -33, -10], [-2, 15, 240], [0, -20, 126], [0, 0, 0], [0, 0, 0], [26, 24, 10], [25, -27, 3], [-37, 37]]
CP_JUMP2 = [[-11, 13, 12], [-13, -12, -13], [2, 0, 0], [-8, 35, 10], [-12, -38, -10], [-2, 21, 240], [-2, -24, 126], [0, 0, 0], [0, 0, 0], [26, 29, 10], [21, -33, 3], [37, -37]]
CP_SWIM0 = [[-300, 7, 0], [-300, -12, 0], [-300, 0, 0], [9, 24, 10], [9, -24, -10], [0, 23, 0], [-5, -24, 0], [-300, 0, 0], [0, 0, 0], [41, 19, 0], [41, -18, 0], [-37, 37]]
CP_SWIM1 = [[-300, 7, 0], [-300, -12, 0], [-300, 0, 0], [19, 20, 32], [15, -24, -30], [-300, 23, 0], [-300, -24, 0], [-300, 0, 0], [0, 0, 0], [49, 3, 0], [46, -7, 0], [-37, 37]]
CP_SWIM2 = [[-300, 7, 0], [-300, -12, 0], [-300, 0, 0], [29, 11, 9], [30, -11, -10], [-300, 23, -16], [-300, -24, 0], [-300, 0, 0], [0, 0, -4], [62, 5, 0], [64, -6, 0], [-37, 37]]
CP_SWIM3 = [[-300, 7, 0], [-73, 13, 195], [-300, 0, 0], [25, 22, -12], [24, -15, 18], [-300, 23, -16], [-300, -24, 0], [-300, 0, 0], [0, 0, -4], [58, 28, -16], [57, -26, 21], [-37, 37]]
CP_SWIM4 = [[-300, 7, 0], [-300, -12, 0], [-300, 0, 0], [15, 32, -55], [18, -27, 47], [-300, 23, -16], [-300, -24, 0], [-300, 0, 0], [0, 0, -4], [35, 61, -55], [44, -52, 48], [-37, 37]]
CP_SWIM5 = [[-300, 7, 0], [-300, -12, 0], [-300, 0, 0], [3, 32, -89], [3, -30, 89], [-300, 23, -16], [-300, -24, 0], [-300, 0, 0], [0, 0, -4], [3, 67, -93], [3, -64, 92], [-37, 37]]
CP_SWIM6 = [[-73, -13, 165], [-300, -12, 0], [-300, 0, 0], [-300, 32, -89], [-300, -30, 89], [-300, 23, -16], [-300, -24, 0], [-300, 0, 0], [0, 0, -4], [39, 39, -54], [42, -28, 36], [-37, 37]]
CP_SWIM7 = [[-300, 7, 0], [-300, -12, 0], [-300, 0, 0], [14, 25, -4], [14, -22, 6], [-300, 23, 0], [-300, -24, 0], [-300, 0, 0], [0, 0, 0], [48, 27, -4], [47, -26, 8], [-37, 37]]
CP_SHALLOWS_WALK1 = [[-300, 7, 0], [-300, -12, 0], [2, 0, 0], [3, 24, 0], [-9, -25, -3], [-5, 23, 0], [-13, -24, 0], [0, 0, 0], [0, 0, -2], [36, 24, 0], [25, -24, 0], [-37, 37]]
CP_SHALLOWS_WALK0 = [[-300, 7, 0], [-300, -12, 0], [4, 0, 0], [0, 23, 3], [-1, -24, -4], [-6, 23, 4], [-7, -23, -4], [0, 0, 0], [0, 0, 0], [34, 21, 0], [35, -23, 0], [-37, 37]]
CP_SHALLOWS_WALK2 = [[-300, 7, 0], [-300, -12, 0], [2, 0, 0], [-10, 25, 1], [7, -23, -5], [-12, 22, -3], [-2, -22, -1], [0, 0, 0], [0, 0, 2], [24, 24, 0], [40, -22, 0], [-37, 37]]
CP_CLIMB0 = [[0, 7, 0], [1, -12, 0], [-2, 0, 0], [0, 23, 3], [-1, -24, -4], [-6, 23, 4], [-7, -23, -4], [0, 0, 0], [11, 0, 0], [34, 21, 0], [35, -23, 0], [-37, 37]]
CP_CLIMB1 = [[6, 16, -22], [-16, -15, -13], [-5, -4, -10], [-10, 25, 1], [12, -28, -5], [-12, 22, -3], [-2, -26, -1], [0, 0, -13], [9, 0, -14], [24, 24, 0], [46, -26, 0], [-37, 37]]
CP_CLIMB2 = [[0, 7, 0], [1, -12, 0], [-2, 0, 0], [0, 23, 3], [-1, -24, -4], [-6, 23, 4], [-7, -23, -4], [0, 0, 0], [11, 0, 0], [34, 21, 0], [35, -23, 0], [-37, 37]]
CP_CLIMB3 = [[-8, 17, 13], [6, -14, 22], [-3, 0, 14], [9, 28, 0], [-9, -25, -3], [-5, 27, 0], [-13, -24, 0], [0, 0, 10], [9, 0, 17], [41, 28, 0], [25, -25, 0], [-37, 37]]
CP_CL_MELEE0 = [[0, 7, 0], [1, -12, 0], [-2, 0, 0], [0, 23, 3], [-7, -24, -4], [-6, 23, 4], [-7, -23, -4], [0, 0, 0], [11, 0, 0], [34, 21, 0], [28, -23, 0], [-37, 37]]
CP_CL_MELEE1 = [[0, 7, 0], [1, -12, 0], [-2, 0, 6], [4, 23, 3], [-7, -24, -4], [-1, 24, 4], [-7, -23, -4], [0, 0, 7], [11, 0, 0], [38, 21, 0], [28, -23, 0], [-37, 37]]
CP_CL_MELEE2 = [[0, 7, 0], [1, -12, 0], [-2, 0, 11], [18, 23, 10], [-7, -24, -4], [4, 24, 4], [-8, -23, -4], [0, 0, 14], [11, 0, 0], [51, 17, 6], [28, -23, 0], [-37, 37]]
CP_CL_MELEE3 = [[0, 7, 0], [1, -12, 0], [-2, 0, 17], [30, 20, 16], [-7, -24, -4], [12, 22, 8], [-15, -21, 3], [0, 0, 27], [11, 0, 5], [61, 11, 15], [27, -23, 0], [-37, 37]]
CP_WALK_PUNCH0 = [[-4, 9, 0], [7, -11, 6], [4, 0, 0], [-7, 23, 3], [-5, -27, -18], [-6, 23, 4], [-4, -23, -12], [0, 0, -10], [0, 0, 0], [26, 21, 0], [28, -16, 0], [-37, 37]]
CP_WALK_PUNCH1 = [[3, 9, 0], [4, -11, 6], [4, 0, 0], [0, 23, 3], [-9, -27, -16], [1, 23, 4], [-4, -23, -12], [0, 0, 2], [0, 0, 0], [33, 21, 0], [24, -18, 6], [-37, 37]]
CP_WALK_PUNCH2 = [[7, 9, 0], [-3, -11, 17], [4, 0, 8], [10, 22, 10], [-11, -27, -16], [-1, 24, 4], [-12, -24, -11], [0, 0, 8], [0, 0, 7], [43, 16, 11], [24, -18, 15], [-37, 37]]
CP_WALK_PUNCH3 = [[13, 6, 0], [-10, -11, 25], [4, 0, 10], [19, 20, 25], [-13, -27, -16], [-1, 24, 8], [-12, -24, -11], [0, 0, 13], [0, 0, 7], [50, 6, 21], [19, -18, 18], [-37, 37]]
CP_WALK_PUNCH4 = [[12, 9, 0], [-9, -7, 24], [4, 0, 32], [32, 16, 25], [-20, -22, 2], [12, 21, 13], [-11, -6, 111], [0, 0, 39], [2, 0, 12], [64, 1, 21], [13, -23, 28], [-37, 37]]
CP_WALK_PUNCH5 = [[13, 6, 0], [-10, -11, 25], [4, 0, 10], [19, 20, 25], [-13, -27, -16], [-1, 24, 8], [-12, -24, -11], [0, 0, 13], [0, 0, 7], [50, 6, 21], [19, -18, 18], [-37, 37]]
CP_WALK_PUNCH6 = [[7, 9, 0], [-3, -11, 17], [4, 0, 8], [10, 22, 10], [-11, -27, -16], [-1, 24, 4], [-12, -24, -11], [0, 0, 8], [0, 0, 7], [43, 16, 11], [24, -18, 15], [-37, 37]]
CP_WALK_PUNCH7 = [[3, 9, 0], [4, -11, 6], [4, 0, 0], [0, 23, 3], [-9, -27, -16], [1, 23, 4], [-4, -23, -12], [0, 0, 2], [0, 0, 0], [33, 21, 0], [24, -18, 6], [-37, 37]]
CP_WALK_PUNCH8 = [[-8, 7, 0], [10, -12, 0], [2, 0, 0], [3, 24, 0], [-9, -25, -3], [-5, 23, 0], [-13, -24, 0], [0, 0, 0], [0, 0, -2], [36, 24, 0], [25, -24, 0], [-37, 37]]
CP_RELOAD0 = [[6, 15, -22], [12, -4, -8], [2, 0, -33], [-11, 23, -5], [39, -15, -68], [-14, 20, -10], [16, -20, -13], [0, 0, -34], [0, 0, 0], [43, 17, 0], [52, 14, 0], [-37, 37]]
CP_RELOAD1 = [[6, 15, -22], [12, -4, -8], [2, 0, -33], [-19, 21, -11], [29, -19, -63], [-14, 20, -10], [11, -23, -13], [0, 0, -25], [0, 0, 0], [46, 12, 0], [43, 8, 0], [-37, 37]]
CP_RELOAD2 = [[6, 15, -22], [12, -4, -8], [2, 0, -33], [-17, 24, 18], [29, -19, -63], [-14, 17, 33], [11, -23, -13], [0, 0, -25], [0, 0, 0], [45, 12, 0], [43, 9, 3], [-37, 37]]
CP_SWORD_GRIP = [[0, 7, 0], [1, -12, 0], [4, 0, 0], [0, 23, 3], [-1, -24, -4], [-6, 23, 4], [-7, -23, -4], [0, 0, 0], [0, 0, 0], [34, 21, 0], [35, -23, 0], [-0, 0]]
CP_ROW0 = [[27, 8, 0], [31, -4, 0], [-1, 0, 2], [0, 34, -4], [0, -36, 5], [-9, 20, -63], [-10, -22, 58], [-3, 0, 0], [0, 0, 0], [36, 36, -91], [35, -39, 91], [-101, 95]]
CP_ROW1 = [[27, 8, 0], [31, -4, 0], [-1, 0, 2], [9, 35, -3], [8, -37, 2], [-7, 28, -39], [-7, -28, 43], [4, 0, 0], [5, 0, 0], [42, 36, -105], [42, -39, 111], [-101, 95]]
CP_ROW2 = [[27, 8, 0], [31, -4, 0], [-1, 0, 2], [15, 35, -3], [16, -35, 6], [0, 28, -29], [1, -28, 37], [8, 0, 0], [14, 0, 0], [48, 36, -130], [48, -39, 127], [-101, 95]]
CP_ROW3 = [[27, 8, 0], [31, -4, 0], [-1, 0, 2], [-4, 34, -4], [-8, -36, 5], [-12, 20, -79], [-16, -21, 69], [-8, 0, 0], [-4, 0, 0], [32, 36, -74], [31, -39, 66], [-101, 95]]
CP_ROW4 = [[26, 8, 5], [27, -4, -5], [2, 0, 2], [-16, 34, -4], [-15, -36, 5], [-16, 19, -89], [-19, -19, 83], [-12, 0, 0], [-8, 0, 0], [21, 36, -47], [20, -39, 46], [-101, 95]]
CP_RIDE0 = [[13, 28, -37], [13, -24, 32], [-4, 0, 0], [9, 24, 21], [9, -24, -26], [0, 23, 0], [-5, -24, 0], [0, 0, 0], [0, 0, 0], [41, 11, -10], [41, -9, 7], [-15, 15]]
CP_RIDE1 = [[13, 28, -51], [13, -24, 49], [-3, 0, 0], [11, 22, 21], [10, -22, -20], [0, 23, 0], [-7, -24, 0], [0, 0, 0], [0, 0, 0], [43, 11, -10], [43, -11, 7], [-15, 15]]
# grips reversed for left hand
L_CP_PISTOL0 = reverse_symetry(CP_PISTOL0)
L_CP_SHOTGUN0 = reverse_symetry(CP_SHOTGUN0)
L_CP_SWORD_GRIP = reverse_symetry(CP_SWORD_GRIP)
L_CP_BOWWALK0 = reverse_symetry(CP_BOWWALK0)
# Animations
RIDE = [CP_RIDE0, CP_RIDE1]
ZOMBIE_WALK = [CP_STANDING_ARMS_OUT1, CP_STANDING_ARMS_OUT0, CP_STANDING_ARMS_OUT2, CP_STANDING_ARMS_OUT0]
RUNNING = [CP_RUNNING0, CP_RUNNING1, CP_RUNNING2, CP_RUNNING3, CP_RUNNING4, CP_RUNNING3, CP_RUNNING2, CP_RUNNING1]
WALK = [CP_WALK0 , CP_WALK2 , CP_WALK0, CP_WALK1]
JUMP = [CP_STANDING_ARMS_OUT0, CP_JUMP1, CP_JUMP2, CP_JUMP1, CP_WALK1]
WATER_JUMP = [CP_STANDING_ARMS_OUT0, CP_JUMP1, CP_JUMP2, CP_JUMP1, CP_SWIM0]
SWIM = [CP_SWIM0, CP_SWIM1, CP_SWIM2, CP_SWIM3, CP_SWIM4, CP_SWIM5, CP_SWIM6, CP_SWIM7]
SHALLOWS_WALK = [CP_SHALLOWS_WALK0 , CP_SHALLOWS_WALK2 , CP_SHALLOWS_WALK0, CP_SHALLOWS_WALK1]
CLIMB = [CP_CLIMB0, CP_CLIMB1, CP_CLIMB2, CP_CLIMB3]
CLIMB_JUMP = [CP_STANDING_ARMS_OUT0, CP_JUMP1, CP_JUMP2, CP_JUMP1, CP_CLIMB0]
D_PUNCH = [CP_PUNCH0, CP_PUNCH1, CP_PUNCH2, CP_PUNCH3, CP_PUNCH4, CP_DPUNCH0, CP_DPUNCH1, CP_DPUNCH2, CP_DPUNCH3, CP_DPUNCH4, CP_DPUNCH3, CP_DPUNCH2, CP_DPUNCH1, CP_WALK0]
WATER_PUNCH = [CP_SWIM0, CP_SWIM1, CP_SWIM2, CP_SWIM7]
STAND = [CP_WALK0]
ROW = [CP_ROW0, CP_ROW1, CP_ROW2, CP_ROW1, CP_ROW3, CP_ROW4, CP_ROW3]
TANK = [CP_STANDING_ARMS_OUT0]
# Right hand animations
WALK_PUNCH = [CP_WALK_PUNCH0, CP_WALK_PUNCH1, CP_WALK_PUNCH2, CP_WALK_PUNCH3, CP_WALK_PUNCH4, CP_WALK_PUNCH5, CP_WALK_PUNCH6, CP_WALK_PUNCH7, CP_WALK_PUNCH8]
WALK_SWIPE = [CP_WALK_SWIPE0, CP_WALK_SWIPE1, CP_WALK_SWIPE2, CP_WALK_SWIPE2, CP_WALK_SWIPE3, CP_WALK_SWIPE2, CP_WALK_SWIPE4, CP_WALK_SWIPE5, CP_WALK_SWIPE6]
PISTOL_WALK = [CP_PISTOL1, CP_PISTOL0, CP_PISTOL2, CP_PISTOL0]
SHOTGUN_WALK = [CP_SHOTGUN1, CP_SHOTGUN0, CP_SHOTGUN2, CP_SHOTGUN0]
BOW_WALK = [CP_BOWWALK1, CP_BOWWALK0, CP_BOWWALK2, CP_BOWWALK0]
RELOAD = [CP_RELOAD0, CP_RELOAD1, CP_RELOAD2, CP_RELOAD1, CP_RELOAD0, CP_PISTOL0]
WALK_RELOAD = [CP_WALK_RELOAD0, CP_WALK_RELOAD1, CP_WALK_RELOAD2, CP_WALK_RELOAD1, CP_WALK_RELOAD0, CP_PISTOL0]
PUNCH = [CP_PUNCH0, CP_PUNCH1, CP_PUNCH2, CP_PUNCH3, CP_PUNCH4, CP_PUNCH3, CP_PUNCH2, CP_PUNCH1, CP_WALK0]
SWIPE = [CP_SWIPE0, CP_SWIPE1, CP_SWIPE2, CP_SWIPE2, CP_SWIPE3, CP_SWIPE2, CP_SWIPE4, CP_SWIPE5, CP_SWIPE6]
CLIMB_MELEE = [CP_CL_MELEE0, CP_CL_MELEE1, CP_CL_MELEE2, CP_CL_MELEE3, CP_CL_MELEE1, CP_CL_MELEE0]
SHOOT = [CP_PISTOL0] # I may eventually replace this with individual animations for each weapon type. For now the shooting animation is just the type of weapon grip.
#MELEE_RELOAD = [CP_SWIPE0, CP_SWIPE1, CP_SWIPE2, CP_SWIPE2, CP_SWIPE3, CP_SWIPE2, CP_SWIPE4, CP_SWIPE5, CP_SWIPE6]
CLIMB_SHOOT = [CP_CLIMB0]
BOW_SHOOT = [CP_BOWSHOOT0, CP_BOWWALK0]
BOW_RELOAD = [CP_RELOAD0, CP_RELOAD1, CP_RELOAD2, CP_RELOAD1, CP_RELOAD0, CP_BOWWALK0]
# Reversed left hand animations
L_WALK_PUNCH = reverse_animation_symetry(WALK_PUNCH)
L_WALK_SWIPE = reverse_animation_symetry(WALK_SWIPE)
L_PISTOL_WALK = reverse_animation_symetry(PISTOL_WALK)
L_SHOTGUN_WALK = reverse_animation_symetry(SHOTGUN_WALK)
L_BOW_WALK = reverse_animation_symetry(BOW_WALK)
L_RELOAD = reverse_animation_symetry(RELOAD)
L_WALK_RELOAD = reverse_animation_symetry(WALK_RELOAD)
L_PUNCH = reverse_animation_symetry(PUNCH)
L_SWIPE = reverse_animation_symetry(SWIPE)
L_CLIMB_MELEE = reverse_animation_symetry(CLIMB_MELEE)
L_SHOOT = reverse_animation_symetry(SHOOT) # I may eventually replace this with individual animations for each weapon type.
#L_MELEE_RELOAD = reverse_animation_symetry(MELEE_RELOAD)
L_CLIMB_SHOOT = reverse_animation_symetry(CLIMB_SHOOT)
L_BOW_SHOOT = reverse_animation_symetry(BOW_SHOOT)
L_BOW_RELOAD = reverse_animation_symetry(BOW_RELOAD)
L_WALK = reverse_animation_symetry(WALK)