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When compiling the todos_list example program in release mode, adding an item and then attempting to use a swipe gesture to trigger the complete action causes the program to crash. This crash is consistently reproducible in release mode but does not occur when compiled in debug mode.
Steps to Reproduce:
Compile the todos_list example program in release mode.
Add a new item to the list.
Attempt to use a swipe gesture to mark the item as complete.
Expected Behavior:
The item should be marked as complete without any issues.
Actual Behavior:
The program crashes when the swipe gesture is used to mark an item as complete.
This is likely the same (ish) issue as #122 - probably a thing that was being properly retained before is not being retained now.
I have to find time to dig in and poke at this stuff, but I've been fairly busy as of late - but the last non-beta version should theoretically be fine if you're finding this a blocker. Appreciate the heads up otherwise!
Thank you for your prompt response. However, I apologize as I'm not an iOS/macOS developer, so I may not be able to provide much help on more in-depth technical aspects. Perhaps after I gain a more detailed understanding of Objective-C's reference counting mechanism, I may be able to offer some ideas.
When compiling the
todos_list
example program in release mode, adding an item and then attempting to use a swipe gesture to trigger the complete action causes the program to crash. This crash is consistently reproducible in release mode but does not occur when compiled in debug mode.Steps to Reproduce:
todos_list
example program in release mode.Expected Behavior:
The item should be marked as complete without any issues.
Actual Behavior:
The program crashes when the swipe gesture is used to mark an item as complete.
Crash Stack Trace:
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