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StateInfo.h
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StateInfo.h
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/*
Developed by Sandeep Sharma and Garnet K.-L. Chan, 2012
Copyright (c) 2012, Garnet K.-L. Chan
This program is integrated in Molpro with the permission of
Sandeep Sharma and Garnet K.-L. Chan
*/
#ifndef SPIN_STATE_INFO_HEADER
#define SPIN_STATE_INFO_HEADER
#include "ObjectMatrix.h"
#include "SpinQuantum.h"
#include "csf.h"
#include <boost/serialization/serialization.hpp>
#include <boost/serialization/shared_ptr.hpp>
#include <boost/shared_ptr.hpp>
#include <vector>
namespace SpinAdapted{
enum {
NO_PARTICLE_SPIN_NUMBER_CONSTRAINT,
PARTICLE_SPIN_NUMBER_CONSTRAINT,
SPIN_NUMBER_CONSTRAINT,
PARTICLE_NUMBER_CONSTRAINT
};
enum {
LessThanQ,
EqualQ,
EqualS,
LessThanN,
AnyQ,
WITH_LIST /*< states are added together if the are allowed by the quantaList */
};
/// @brief StateInfo carries the groups of quantum numbers (and their dimensions) formed
/// for a block of sites. This is the "information" on the states for the block.
///
///
/// A StateInfo object can arise in multiple ways. Different indexing information is needed
/// in these different situations and this is the reason for the large number
/// member variables. Roughly speaking, there are StateInfo arising from
/// two situations: when there is a product Hilbert space, and with no product Hilbert space.
/// When there is a product structure, StateInfo carries information on how to go from
/// quantum numbers ql, qr, to the compound quantum number (ql+qr), and backwards. There
/// can be various constraints on ql+qr (e.g. a total particle number constraint). The
/// different kinds of StateInfo are:
///
/// 1. StateInfo from a set of sites, where the states have undergone no renormalization.
/// This might be the StateInfo for a single site. In this case, we always use a state
/// of the site, i.e. its full Hilbert Space. We do not use the product structure
/// of the Hilbert space.
/// 2. StateInfo from combining two blocks (referred to as left and right)
/// This StateInfo defines information for the LR product structure
/// of the Hilbert space: `leftStateInfo` and `rightStateInfo` (pointers), as well as
/// `leftUnMapQuanta`, `rightUnMapQuanta`, `allowedQuanta`. This type of StateInfo
/// is often constructed with "constraints", i.e. only certain combinations
/// of ql+qr are allowed (e.g. constraints on total particle number).
/// Constructed using `TensorProduct` function.
/// 3. StateInfo from combining two blocks, and with collection.
/// This defines `unCollectedStateInfo`, which points to the StateInfo before collection,
/// and `oldToNewState` which maps the collected and uncollected StateInfo.
/// Convert from 2. to 3. using `CollectQuanta()`.
/// 4. StateInfo after combined blocks have been renormalized.
/// This has no LR product structure. `newQuantaMap` maps indices between the
/// states before and after renormalization (when some states are thrown out).
/// Made using `transform_state`.
class StateInfo;
void TensorProduct (StateInfo& a, StateInfo& b, const SpinQuantum q, const int constraint, StateInfo& c, StateInfo* compState=0);
/// Interface to other TensorProduct function.
void TensorProduct (StateInfo& a, StateInfo& b, StateInfo& c, const int constraint, StateInfo* compState=0);
class StateInfo
{
private:
friend class boost::serialization::access;
template<class Archive>
void serialize(Archive & ar, const unsigned int version)
{
ar & totalStates & initialised & unBlockedIndex & quanta & quantaStates
& leftUnMapQuanta & rightUnMapQuanta & allowedQuanta
& quantaMap & oldToNewState & hasCollectedQuanta & newQuantaMap;
if (hasCollectedQuanta)
ar & unCollectedStateInfo;
ar & hasPreviousStateInfo;
if (hasPreviousStateInfo)
ar & previousStateInfo;
ar & hasAllocatedMemory;
}
public:
bool hasAllocatedMemory;
bool hasCollectedQuanta;
bool hasPreviousStateInfo;
/// For "product" StateInfo's (type 2., 3. above) the StateInfo of the left Block.
StateInfo* leftStateInfo;
/// For "product" StateInfo's (type 2., 3. above) the StateInfo of the right Block.
StateInfo* rightStateInfo;
/// For "product StateInfo", after `CollectQuanta` is called (type 3. above), points to StateInfo before call.
boost::shared_ptr<StateInfo> unCollectedStateInfo;
boost::shared_ptr<StateInfo> previousStateInfo;
/// Quantum numbers for a set of sites.
std::vector<SpinQuantum> quanta;
/// Number of states per quantum number.
std::vector<int> quantaStates;
/// @brief Truth matrix of left and right stateinfo state (for type 2. StateInfo).
/// `allowedQuanta(i,j)==true` if qi+qj satisfies constraints at time of type 2. StateInfo construction.
ObjectMatrix<char> allowedQuanta;
/// @brief Maps compound left, right quanta (ql,qr), to index of ql+qr.
/// (For non-Abelian
/// quantum numbers, ql+qr gives a vector of quantum numbers, thus a vector of indices).
ObjectMatrix< std::vector<int> > quantaMap;
/// @brief Quanta on left block, used during product StateInfo construction.
/// For a "product StateInfo" (type 2.) each quantum is a sum of left and right quanta (ql, qr).
/// However, not all ql and qr contribute, because certain combinations (ql+qr) violate the
/// constraints during StateInfo construction (e.g. total particle or spin constraints). This
/// vector contains ql, where ql+qr did not violate the constraints.
std::vector<int> leftUnMapQuanta;
/// @brief Quanta on right block, used during product StateInfo construction.
/// qr, where ql+qr did not violate constraint. See documentation for `leftUnMapQuanta`.
std::vector<int> rightUnMapQuanta;
int totalStates;
//the next three are concerned with blocking and unblocking the states
std::vector<int> unBlockedIndex;
std::vector< std::vector<int> > oldToNewState; //quanta[I] is the same as quanta[Ij] where Ij are the indices inside the Ith vector.
std::vector<int> newQuantaMap;
/// flag for StateInfo in valid state
bool initialised;
public:
StateInfo();
StateInfo (const int n, const SpinQuantum q [], const int qS []);
/// Type 1. Constructor
/// \param[in] CSF's on a set of sites
StateInfo(const std::vector< Csf >& dets, bool addWavefunctionQuanta = false);
/// Type 1. Constructor
/// \param[in] explicit quantum numbers, states, newQuantaMap.
///
/// Used only rarely to
/// construct a valid StateInfo for a block after renormalization (which provides the
/// newQuantaMap).
StateInfo (const std::vector<SpinQuantum>& q, const std::vector<int>& qS, const std::vector<int>& nMap);
void UnBlockIndex();
friend ostream& operator<<(ostream& os, const StateInfo& s);
/// Make type 2. StateInfo, by combining a and b.
/// \param[in] a Left StateInfo.
/// \param[in] b Right StateInfo.
/// \param[in[ q SpinQuantum (type 2.)
/// \param[in] constraint One of `AnyQ` (no constraint), `LessThanQ`, `EqualS`.
/// \param[out] c Output (type 2.) Product StateInfo.
/// \param[in] compState Pointer to a StateInfo for a set of complementary quantum numbers.
/// Implemented only
/// with `LessThanQ`, only constructs a+b if a+b+compStateQ in q. Usually 0,
/// used only in warmup.
friend void TensorProduct (StateInfo& a, StateInfo& b, const SpinQuantum q, const int constraint, StateInfo& c, StateInfo* compState);
/// Interface to other TensorProduct function.
friend void TensorProduct (StateInfo& a, StateInfo& b, StateInfo& c, const int constraint, StateInfo* compState);
friend void makeStateInfo(StateInfo& s, int site);
void quanta_distribution (std::vector<SpinQuantum>& qnumbers, std::vector<int>& distribution, const bool complement);
void Allocate();
void Free();
void AllocatePreviousStateInfo ();
void CollectQuanta();
void AllocateUnCollectedStateInfo ();
int getquantastates(int i) {return quantaStates.at(i);}
int getquantastates(int i) const {return quantaStates.at(i);}
void UnMapQuantumState (const int QS, const int secondQSTotal, int& firstQS, int& secondQS) const;
static void restore(bool forward, const vector<int>& sites, StateInfo& states, int state);
static void store(bool forward, const vector<int>& sites, StateInfo& states, int state);
/// Make type 4. StateInfo
/// \param[in] rotateMatrix Rotation matrix from DMRG truncation.
/// \param[in] stateInfo Starting StateInfo.
/// \param[out] newStateInfo New StateInfo after DMRG truncation.
static void transform_state(const std::vector<Matrix>& rotateMatrix, const StateInfo& stateInfo, StateInfo& newStateInfo);
};
}
#endif