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engine.cfg
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engine.cfg
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[application]
name="Captain Holetooth"
main_scene="res://src/screens/menu/menu.tscn"
icon="res://game_icon.png"
name_de="Käpt'n Lochzahn"
target_fps="60"
[audio]
stream_volume_scale=1.0
[autoload]
game="*res://src/game.gd"
database="*res://src/database.gd"
global="*res://src/global.gd"
transition="*res://src/transition.tscn"
[display]
borderless_window=true
test_width=1024
test_height=576
width=512
height=288
use_2d_pixel_snap=true
stretch_mode="viewport"
stretch_aspect="keep_height"
resizable=true
[editor_plugins]
enabled=["ndee.asset_dropper"]
[image_loader]
filter=false
gen_mipmaps=false
[input]
ui_accept=[jbutton(0, 0), key(Return)]
ui_focus_next=[key(Tab), jaxis(0, 3)]
ui_left=[key(Left)]
ui_down=[key(Down)]
move_left=[key(Left), jaxis(0, 0), key(A)]
move_right=[key(Right), jaxis(0, 1), key(D)]
move_down=[key(Down), key(S)]
move_up=[key(Up), key(W)]
jump=[key(Up), jbutton(0, 0), key(W)]
shoot=[key(Space), jbutton(0, 1)]
reload=[key(R)]
spawn=[key(F1), jbutton(0, 11)]
[locale]
translations=["res://src/localization/translations.de_DE.xl", "res://src/localization/translations.en_GB.xl", "res://src/localization/translations.en.xl", "res://src/localization/translations.de.xl"]
translation_remaps={}
fallback=" en_GB"
[physics_2d]
default_gravity=700
[rasterizer]
use_pixel_snap=true
[render]
mipmap_policy=1