From cff0b84ce5d4aa20f85f91c01b32cd40abe84a8c Mon Sep 17 00:00:00 2001 From: Roderick Kennedy Date: Thu, 8 Aug 2024 12:05:30 +0100 Subject: [PATCH] Update build_pc_client.yml --- .github/workflows/build_pc_client.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/workflows/build_pc_client.yml b/.github/workflows/build_pc_client.yml index b3c48dd3..464b0841 100644 --- a/.github/workflows/build_pc_client.yml +++ b/.github/workflows/build_pc_client.yml @@ -51,7 +51,7 @@ jobs: cd ${{ github.workspace }} mkdir build_pc_client cd build_pc_client - cmake -S .. -B . -WNo-dev -DPLATFORM_USE_ASSIMP=false -DPLATFORM_BUILD_ASSIMP=false -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_SYSTEM_VERSION=10.0.22621.0 -DTELEPORT_SOLUTION_NAME=TeleportClient -DVULKAN_SDK=${{env.WORKFLOW_VULKAN_DIR}} -DVULKAN_SDK_DIR=${{env.WORKFLOW_VULKAN_DIR}} -DVulkan_LIBRARY=${{env.WORKFLOW_VULKAN_DIR}}/Lib/vulkan-1.lib -DVulkan_INCLUDE_DIR=${{env.WORKFLOW_VULKAN_DIR}}/Include -DVulkan_GLSLANG_VALIDATOR_EXECUTABLE=${{env.WORKFLOW_VULKAN_DIR}}/Bin/glslangvalidator.exe -DVulkan_GLSLC_EXECUTABLE=${{env.WORKFLOW_VULKAN_DIR}}/Bin/glslc.exe -DCMAKE_BUILD_TYPE=Release -DENABLE_ENCRYPTION=false -DPLATFORM_SUPPORT_OPENGL=false -DPLATFORM_SUPPORT_VULKAN=true -DPLATFORM_SUPPORT_D3D11=false -DPLATFORM_SUPPORT_D3D12=false -DSIMUL_BUILD_SAMPLES=false -DPLATFORM_BUILD_SAMPLES=false -DPLATFORM_BUILD_MD_LIBS=false -DTELEPORT_CLIENT_USE_D3D12=false -DTELEPORT_CLIENT_USE_VULKAN=true -DSIMUL_DEBUG_SHADERS=true + cmake -S .. -B . -WNo-dev -DLIBAV_USE_CUDA=false -DPLATFORM_USE_ASSIMP=false -DPLATFORM_BUILD_ASSIMP=false -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_SYSTEM_VERSION=10.0.22621.0 -DTELEPORT_SOLUTION_NAME=TeleportClient -DVULKAN_SDK=${{env.WORKFLOW_VULKAN_DIR}} -DVULKAN_SDK_DIR=${{env.WORKFLOW_VULKAN_DIR}} -DVulkan_LIBRARY=${{env.WORKFLOW_VULKAN_DIR}}/Lib/vulkan-1.lib -DVulkan_INCLUDE_DIR=${{env.WORKFLOW_VULKAN_DIR}}/Include -DVulkan_GLSLANG_VALIDATOR_EXECUTABLE=${{env.WORKFLOW_VULKAN_DIR}}/Bin/glslangvalidator.exe -DVulkan_GLSLC_EXECUTABLE=${{env.WORKFLOW_VULKAN_DIR}}/Bin/glslc.exe -DCMAKE_BUILD_TYPE=Release -DENABLE_ENCRYPTION=false -DPLATFORM_SUPPORT_OPENGL=false -DPLATFORM_SUPPORT_VULKAN=true -DPLATFORM_SUPPORT_D3D11=false -DPLATFORM_SUPPORT_D3D12=false -DSIMUL_BUILD_SAMPLES=false -DPLATFORM_BUILD_SAMPLES=false -DPLATFORM_BUILD_MD_LIBS=false -DTELEPORT_CLIENT_USE_D3D12=false -DTELEPORT_CLIENT_USE_VULKAN=true -DSIMUL_DEBUG_SHADERS=true # once more, now we can get a solution name. cmake -S .. -B . -WNo-dev -DPLATFORM_USE_ASSIMP=false -DPLATFORM_BUILD_ASSIMP=false -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_SYSTEM_VERSION=10.0.22621.0 -DTELEPORT_SOLUTION_NAME=TeleportClient -DVULKAN_SDK=${{env.WORKFLOW_VULKAN_DIR}} -DVULKAN_SDK_DIR=${{env.WORKFLOW_VULKAN_DIR}} -DVulkan_LIBRARY=${{env.WORKFLOW_VULKAN_DIR}}/Lib/vulkan-1.lib -DVulkan_INCLUDE_DIR=${{env.WORKFLOW_VULKAN_DIR}}/Include -DVulkan_GLSLANG_VALIDATOR_EXECUTABLE=${{env.WORKFLOW_VULKAN_DIR}}/Bin/glslangvalidator.exe -DVulkan_GLSLC_EXECUTABLE=${{env.WORKFLOW_VULKAN_DIR}}/Bin/glslc.exe -DCMAKE_BUILD_TYPE=Release -DENABLE_ENCRYPTION=false -DPLATFORM_SUPPORT_OPENGL=false -DPLATFORM_SUPPORT_VULKAN=true -DPLATFORM_SUPPORT_D3D11=false -DPLATFORM_SUPPORT_D3D12=false -DSIMUL_BUILD_SAMPLES=false -DPLATFORM_BUILD_SAMPLES=false -DPLATFORM_BUILD_MD_LIBS=false -DTELEPORT_CLIENT_USE_D3D12=false -DTELEPORT_CLIENT_USE_VULKAN=true -DSIMUL_DEBUG_SHADERS=true - name: Show CMake Output