diff --git a/.github/workflows/build_pc_client.yml b/.github/workflows/build_pc_client.yml index 63a45bc7..fabedae9 100644 --- a/.github/workflows/build_pc_client.yml +++ b/.github/workflows/build_pc_client.yml @@ -38,7 +38,7 @@ jobs: - name: Configure CMake # Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. # See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type - run: cmake -S . -B ${{github.workspace}}/build_pc_client -G “Visual Studio 17 2022” -DVULKAN_SDK_DIR=D:/a/Teleport/Teleport/VULKAN_SDK -DVulkan_LIBRARY=D:/a/Teleport/Teleport/VULKAN_SDK/lib/vulkan-1.lib -DVulkan_INCLUDE_DIR=D:/a/Teleport/Teleport/VULKAN_SDK/include -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DENABLE_ENCRYPTION=false -DPLATFORM_SUPPORT_OPENGL=false -DPLATFORM_SUPPORT_VULKAN=true -DPLATFORM_SUPPORT_D3D11=false -DPLATFORM_SUPPORT_D3D12=false -DSIMUL_BUILD_SAMPLES=false -DPLATFORM_BUILD_SAMPLES=false -DPLATFORM_BUILD_MD_LIBS=false -DTELEPORT_CLIENT_USE_D3D12=false -DTELEPORT_CLIENT_USE_VULKAN=true + run: cmake -S . -B ${{github.workspace}}/build_pc_client -G “Visual Studio 17 2022” -DVULKAN_SDK_DIR=D:/a/Teleport/Teleport/VULKAN_SDK -DVulkan_LIBRARY=D:/a/Teleport/Teleport/VULKAN_SDK/lib/vulkan-1.lib -DVulkan_INCLUDE_DIR=D:/a/Teleport/Teleport/VULKAN_SDK/include -DVulkan_GLSLANG_VALIDATOR_EXECUTABLE=D:/a/Teleport/Teleport/VULKAN_SDK/Bin/glslangvalidator.exe -DVulkan_GLSLC_EXECUTABLE=D:/a/Teleport/Teleport/VULKAN_SDK/Bin/glslc.exe -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DENABLE_ENCRYPTION=false -DPLATFORM_SUPPORT_OPENGL=false -DPLATFORM_SUPPORT_VULKAN=true -DPLATFORM_SUPPORT_D3D11=false -DPLATFORM_SUPPORT_D3D12=false -DSIMUL_BUILD_SAMPLES=false -DPLATFORM_BUILD_SAMPLES=false -DPLATFORM_BUILD_MD_LIBS=false -DTELEPORT_CLIENT_USE_D3D12=false -DTELEPORT_CLIENT_USE_VULKAN=true - name: Show CMake Output run: dir ${{github.workspace}}/build_pc_client - name: Build