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SWEEPER.dsk
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SWEEPER.dsk
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[MainWindow]
Create=1
Visible=1
State=2
Left=26
Top=634
Width=602
Height=106
MaxLeft=0
MaxTop=0
MaxWidth=1032
MaxHeight=106
[ProjectManager]
Create=1
Visible=1
State=0
Left=200
Top=108
Width=337
Height=239
Column0Width=85
Column1Width=125
Column2Width=115
[PropertyInspector]
Create=1
Visible=1
State=0
Left=0
Top=108
Width=190
Height=306
SplitPos=91
[History_26]
Count=32
H0=c:\allprog\games\sweeper\help\test2.doc
H1=c:\allprog\games\sweeper\help\test2.rtf
H2=c:\allprog\games\urban\main.cpp
H3=c:\allprog\games\sweeper\bomb.cpp
H4=c:\allprog\games\sweeper\help\test2.txt
H5=c:\allprog\games\sweeper\help\test.log
H6=c:\allprog\games\sweeper\scores.cpp
H7=c:\allprog\games\sweeper\options.cpp
H8=c:\allprog\games\invader\options.cpp
H9=c:\borland\examples\apps\richedit\romain.cpp
H10=c:\borland\examples\apps\richedit\richedit.cpp
H11=c:\borland\examples\apps\football\footmain.cpp
H12=c:\borland\examples\apps\swat\swatmain.cpp
H13=c:\allprog\games\invader\invader.cpp
H14=c:\allprog\games\sweeper\apmatrix.cpp
H15=c:\allprog\dx1\projx.res
H16=c:\allprog\dx1\test.cpp
H17=c:\borland\include\ddraw.h
H18=c:\allprog\dx1\screen.cpp
H19=c:\windows\desktop\dx60sdksm\lib\borland\ddraw.lib
H20=c:\borland\lib\ddraw.lib
H21=c:\borland\lib\cdx.lib
H22=c:\allprog\dx1\cdx.h
H23=c:\allprog\cdx-dxc-\src\cdx\cdx.h
H24=c:\allprog\cdx-dxc-\src\cdx\screen.cpp
H25=c:\allprog\dx1\cdxsurface.cpp
H26=c:\allprog\dx1\cdxscreen.cpp
H27=c:\windows\desktop\x\cdxscreen.cpp
H28=c:\windows\desktop\x\cdxsurface.cpp
H29=c:\windows\desktop\directx\cdx\cdxscreen.cpp
H30=c:\windows\desktop\bcbdd2\main.cpp
H31=c:\windows\desktop\bcbdd1\main.cpp
[Closed Files]
File_0=C:\Allprog\Games\Sweeper\Help\test2.rtf,1,1,10,127
File_1=C:\Allprog\Games\Sweeper\Bomb.cpp,1,828,7,849
File_2=C:\Allprog\Games\Urban\Main.cpp,1,69,43,75
File_3=C:\Allprog\Games\Sweeper\Help\test2.txt,1,84,76,84
File_4=C:\Allprog\Games\Sweeper\Help\test.log,1,1,1,1
[Modules]
Module0=C:\Allprog\Games\Sweeper\SWEEPER.cpp
Count=1
EditWindowCount=0
[Form0]
FormState=0
[Watches]
Count=0
[Breakpoints]
Count=0