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ProjInvad.dsk
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ProjInvad.dsk
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[MainWindow]
Create=1
Visible=1
State=0
Left=0
Top=0
Width=1020
Height=106
[ProjectManager]
Create=1
Visible=1
State=0
Left=200
Top=108
Width=337
Height=239
Column0Width=85
Column1Width=125
Column2Width=115
[PropertyInspector]
Create=1
Visible=1
State=0
Left=0
Top=108
Width=190
Height=307
SplitPos=77
[History_26]
Count=0
[Closed Files]
File_0=C:\Allprog\Games\Invader\ProjInvad.cpp,1,1,1,1
File_1=C:\Allprog\Games\Urban\Main.cpp,1,69,14,76
File_2=C:\Allprog\Games\Urban\Welcome.cpp,1,8,16,14
File_3=C:\Allprog\Games\Tron\Tron.cpp,1,9,55,22
[Modules]
Module0=C:\Programming\Games\Invader\Invader.cpp
Module1=C:\Programming\Games\Invader\Options.cpp
Module2=C:\Programming\Games\Invader\ProjInvad.cpp
Count=3
EditWindowCount=1
[Form0]
FormState=1
[Form1]
FormState=1
[Form2]
FormState=0
[EditWindow0]
Create=1
Visible=1
State=2
Left=210
Top=127
Width=430
Height=300
MaxLeft=-4
MaxTop=102
MaxWidth=1032
MaxHeight=670
SplitPos=50
MessagePane=1
ViewCount=3
CurrentView=2
View0=0
View1=1
View2=2
[View0]
Module=0
CursorX=35
CursorY=592
TopLine=559
LeftCol=1
[View1]
Module=1
CursorX=28
CursorY=8
TopLine=21
LeftCol=1
[View2]
Module=0
CursorX=49
CursorY=18
TopLine=1
LeftCol=1
[Watches]
Count=0
[Breakpoints]
Count=0