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Bug: failing machine does not stop invocations #5153

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AntoninRousset opened this issue Dec 22, 2024 · 0 comments
Open

Bug: failing machine does not stop invocations #5153

AntoninRousset opened this issue Dec 22, 2024 · 0 comments
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@AntoninRousset
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XState version

XState version 5

Description

When a machine fails, it is stopped but its children continue to run.

Expected result

I expect the invoked actors to be stopped.

Actual result

The invoked actor are still running.

Reproduction

https://stackblitz.com/edit/github-nfxpuuhe?file=src%2Fmachine.ts

Additional context

Check the console or the inspector.

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