Inspired by the excellent baudline and
gr-fosphor, renderfall
seeks
to render beautiful and informative spectrographs of audio, RF samples, and any
other data you care to throw at it.
The goal is to be able to render poster-scale visualizations of large (hundreds of GB) input samples, so it places a large emphasis on performance, and avoids loading the entire input stream into memory.
Features:
- Basically None
Known Bugs:
- So Many
$ mkdir build
$ cmake ..
$ make
$ make install
See renderfall -h
for options:
$ renderfall -h
Usage: renderfall [OPTIONS] <in>
Render a waterfall spectrum from raw IQ samples.
Options:
-n, --fftsize <fftsize> FFT size (power of 2)
-f, --format <format> Input format: uint8, int16, float64, etc.
-w, --window <window> Windowing function: hann, gaussian, square, blackmanharris, hamming, kaiser, parzen
-o, --outfile <outfile> Output file path (defaults to <infile>.png)
-s, --offset <offset> Start at specified byte offset
-l, --overlap <overlap> Overlap N samples per frame (defaults to 0)
-c, --clip <clip> Read only the first N samples from the file
-v, --verbose Print verbose debugging output
Here's an example using a .cf32
file of complex 32-bit floats:
$ renderfall -f float32 -n 2048 -w hann data.cf32
Currently, only raw sequential samples are supported. To use a .wav file, you
can strip the header, and use the int16
input format.
FM Band, from 87.9MHz to 107.9MHz, with a Hann window
A MURS Radio
Stay tuned, more coming soon...